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Fix switching between HMD and controller arm tracking #504
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Good ^w^
Look into these and I'll approve
server/src/main/java/dev/slimevr/vr/processor/skeleton/HumanSkeleton.java
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server/src/main/java/dev/slimevr/vr/processor/skeleton/HumanSkeleton.java
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I'm happier with less unecessary duplication, but I still think rotBuf3
and rotBuf4
could be used in place of leftKnee
and rightKnee
to reduce instantiation. If Eiren thinks this is fine then I'm okay with it, but I want it to at least be made aware.
Fix switching between HMD and controller arm tracking and improve some math and clear up some code in HumanSkeleton
Also, make the arms 0.26cm+0.26cm instead of 0.25cm+0.25cm