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Fix switching between HMD and controller arm tracking #504

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merged 8 commits into from
Feb 2, 2023

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Erimelowo
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Fix switching between HMD and controller arm tracking and improve some math and clear up some code in HumanSkeleton
Also, make the arms 0.26cm+0.26cm instead of 0.25cm+0.25cm

@ImUrX ImUrX added the Area: Skeletal Model Deals with the model of the skeleton and its pose label Jan 24, 2023
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@ButterscotchV ButterscotchV left a comment

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Good ^w^
Look into these and I'll approve

@ButterscotchV ButterscotchV added Type: Bug Something isn't working Type: Enhancement Adds or improves a feature labels Jan 26, 2023
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I'm happier with less unecessary duplication, but I still think rotBuf3 and rotBuf4 could be used in place of leftKnee and rightKnee to reduce instantiation. If Eiren thinks this is fine then I'm okay with it, but I want it to at least be made aware.

@Erimelowo
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I'd rather not, as this is how the method is called
image

@ButterscotchV
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I'd rather not, as this is how the method is called
image

Wtff... Well then that's fine lmao, not your problem

@Eirenliel Eirenliel merged commit 4ef4120 into main Feb 2, 2023
@Eirenliel Eirenliel deleted the shoulders-improv branch February 2, 2023 20:36
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4 participants