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Releases: Sniffity/Panthalassa

Panthalassa - release 1.2.2 - 1.18.2

25 Jun 12:59
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Changelog:
-Fix 1.18.2 overspawning issues.
-Update GeckoLib version

Panthalassa - release 0.5.0 - 1.16.5

24 Jun 06:42
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Changelog:
-Fix 1.16.5 crashes:
--Correct GeckoLib Version
--update Tile Entities

Panthalassa - beta1.3.1 - 1.19.2

12 Nov 23:16
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Fix crashes due to GeckoLib versions.

Panthalassa - beta 1.3.1-1.19.2

30 Oct 20:45
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Fixes Panthalassa server crash

Panthalassa - release1.3.0-1.19.2

23 Oct 04:50
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Panthalassa - release 1.2.1 - 1.18.2

19 Oct 21:00
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Changelog:
-Fixes crash with Twilight Forest.
-Fixes FPS lag within Panthalassa.
--Reduced number of hydrothermal vents.
--Reduced number of entities.
-Portal frames can now be crafted.
-Corrected Loot Tables: Creatures should now correctly drop their corresponding display parts.
-Panthalassa Observatories should now correctly spawn in the intended locations.
-Structure processors are now working as inteneded.
-Added Megalodon Jaw display.
-Fix external (config) overspawning issues.
-Code optimizations

Panthalassa - release 1.2.0 - 1.18.2

03 Aug 23:50
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Pre-release

Panthalassa: Exploration Update!
-Implements ECSV and PCSV Vehicles + recipe.
-Implements additional vehicle functionalities.
--Vehicles can now be picked up with a pickup tool.
--MRSV and AGII can now be dyed.
--Sonar Ping now has a sound.
--Sonar Ping will now have a chance to disorient creatures around you!
--General vehicle optimizations.
-Exploration within Panthalassa:
--Structures now spawn within Panthalassa, with unique materials used for mod recipes!
--Crush Resist effect has been implemented. This is applied by a Pressure Equalizer block!
--Diving Suit has been implemented. Wearing the full diving suit will apply the crush resist effect!
-Displays:
--Initial implementation of displays, including:
---Giant Orthocone Shell Display
---Kronosaurus Skull Display
---Archelon Shell Display
-Creatures:
--Creatures now have a hunger mechanic. They will not feed mindlessly on everything around them.
--Creature AI has been optimized
--New creatures have been implemented:
--Creatures now have drops!
---Coelacanth color variants
---Acrolepis.
---Ceratodus
---Helicoprion
---Thalassomedon
---Anomalocaris
---Anglerfish
-Dimension:
--New biome: Searing Range!
--Dimension layout has been tweaked!
-Config:
--External Spawning should now be configurable and work correctly!
-Multiple code optimizations!

Panthalassa - release 1.1.0 - 1.18.2

08 May 01:13
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Changelog:
-Port to 1.18.2
-Implement External Spawning as a config option.
-Implement Crush Depth as a config option.
-Implement Random Swimming wall checks as a config option.
-By default, disable Random Swimming wall checks.
-Tweak spawn rates within Panthalassa.
-Fix block breaking and tools not working correctly.
-Add recipes for all Panthalassa blocks.
-Fix entities getting stuck on 1 block deep water.
-Multiple code optimizations.

Panthalassa - release 1.0.1 - 1.18.1

13 Feb 02:22
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Changelog:
-Updated GeckoLib to latest version, mod should now be compatible with GeckoLib Forge 3.0.11
-Updated Patchouli to latest version.
-Fixed Giant Orthocone beached animations

Panthalassa - release 1.0.0 - 1.18.1

06 Feb 03:39
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Changelog:
-Fixed RandomSwimmingGoal not working as intended.
-Corrected pitch and yaw animations.
-Added missing translations
-Fixed vehicle camera not being set to third person
-Fixed third person vehicle camera clipping into walls
-Repositioned first person vehicle camera
-MRSV will now display boost cooldown
-Nerfed vehicle speeds
-Buffed boost on MRSV
-Prevent creative Portal Block placement
-Corrected entity hitboxes
-Fixed panic goal
-Fixed switches between land and water navigators
-Added beached animations
-All animations now interpolate on partial ticks.
-Implemented Azure Depths biome
-Tweaked Dimension spawn weights, more creatures should now spawn
-Structures now spawn with both basic vehicles
-Redesigned Megalodon asset (Innovative Pachyderm)
-Redesigned Mosasaurus asset (Innovative Pachyderm)
-Redesigned Dunkleosteus asset (Innovative Pachyderm)
-Implemented Basilosaurus asset (Innovative Pachyderm)
-Implemented Giant Orthocone asset (Innovative Pachyderm)
-Implemented crush attack goal
-Added config option for Journal
-Multiple code optimizations