Skip to content

Update Readme.md

Update Readme.md #22

Workflow file for this run

# Whenever a tag push matching pattern "v*" then run the job
on:
push:
jobs:
# job id, can be anything
export_game:
# Always use ubuntu-latest for this action
runs-on: ubuntu-latest
# Add permission for release creation. Can be made narrower according to your needs
permissions: write-all
# Job name, can be anything
name: Export Spectrum code
steps:
# Always include the checkout step so that
# your project is available for Godot to export
- name: checkout
uses: actions/checkout@v3.3.0
- name: export Spectrum
id: export
# Use latest version (see releases for all versions)
uses: firebelley/godot-export@v5.2.0
with:
# Defining all the required inputs
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.0/Godot_v4.0-stable_linux.x86_64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.0/Godot_v4.0-stable_export_templates.tpz
relative_project_path: ./
archive_output: true
- name: generate FOO unique variable based on timestamp
run: echo FOO=foobar--$(date +%s) >> $GITHUB_ENV
# This release action has worked well for me. However, you can most likely use any release action of your choosing.
# https://github.com/ncipollo/release-action
- name: create release
uses: ncipollo/release-action@v1.12.0
with:
token: ${{ secrets.GITHUB_TOKEN }}
generateReleaseNotes: true
tag: ${{ env.FOO }}
prerelease: true
artifacts: ${{ steps.export.outputs.archive_directory }}/*