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Fixed FMOD volume sync going max volume if source distance is out of range #1537

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merged 3 commits into from
Jul 24, 2021

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@Measurity Measurity commented Jul 24, 2021

This fixes the seamoth sound bug going max volume after it reaches max range.

@Measurity Measurity requested a review from Jannify July 24, 2021 20:01
@Measurity Measurity requested a review from Jannify July 24, 2021 21:25
@Measurity Measurity changed the title Fixed seamoth going max volume if out of range Fixed FMOD volume sync going max volume if source distance is out of range Jul 24, 2021
@Measurity Measurity merged commit b9b3b8e into SubnauticaNitrox:master Jul 24, 2021
@Measurity Measurity deleted the fix-max-sound branch July 24, 2021 21:53
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2 participants