Skip to content

Project Actronix was intended to be a fork of OpenShot Video Editor. I wanted the fork to have similar look to Windows Movie Maker, but with more modern and old but useful features, I wanted it to be a complete video production and video creation package, something like blender, but targeted towards YouTubers. I have since abandoned it.

License

Notifications You must be signed in to change notification settings

SunIsLost/Project-Actronix

 
 

Repository files navigation

Project Actronix is a fork of OpenShot Video Editor. I want the fork to have similar look to Windows Movie Maker, but with more modern and old but useful features, I want it to be a complete video production and video creation package, something like blender, but targeted towards YouTubers. Following is OpenShot original description.

Build Status

openshot-qt CI Build libopenshot CI Build libopenshot-audio CI Build

Features

  • Cross-platform (Linux, Mac, and Windows)
  • Support for many video, audio, and image formats (based on FFmpeg)
  • Powerful curve-based Key frame animations
  • Desktop integration (drag and drop support)
  • Unlimited tracks / layers
  • Clip resizing, scaling, trimming, snapping, rotation, and cutting
  • Video transitions with real-time previews
  • Compositing, image overlays, watermarks
  • Title templates, title creation, sub-titles
  • 2D animation support (image sequences)
  • 3D animated titles (and effects)
  • SVG friendly, to create and include vector titles and credits
  • Scrolling motion picture credits
  • Advanced Timeline (including Drag & drop, scrolling, panning, zooming, and snapping)
  • Frame accuracy (step through each frame of video)
  • Time-mapping and speed changes on clips (slow/fast, forward/backward, etc...)
  • Audio mixing and editing
  • Digital video effects, including brightness, gamma, hue, greyscale, chroma key, and many more!
  • Experimental hardware encoding and decoding (VA-API, NVDEC, D3D9, D3D11, VTB)
  • Import & Export widely supported formats (EDL, XML)
  • Render videos in many codecs and formats (based on FFmpeg)

Getting Started

The quickest way to get started using OpenShot is to download one of our pre-built installers. On our download page, click the Daily Builds button to view the latest, experimental builds, which are created for each new commit to this repo.

https://www.openshot.org/download/

Tutorial

Watch the official step-by-step video tutorial, or read the official user-guide:

Developers

Are you interested in becoming more involved in the development of OpenShot? Build exciting new features, fix bugs, make friends, and become a hero! Please read the step-by-step instructions for getting source code, configuring dependencies, and building OpenShot.

Documentation

Beautiful HTML documentation can be generated using Sphinx.

cd doc
make html

The documentation for the most recent release can be viewed online at openshot.org/user-guide.

Report a bug

Please report bugs using the official Report a Bug feature on our website. This walks you through the bug reporting process, and helps to create a high-quality bug report for the OpenShot community.

Or you can report a new issue directly on GitHub:

https://github.com/OpenShot/openshot-qt/issues

Translations

Translating OpenShot into other languages is very easy! Please read the step-by-step instructions or login to LaunchPad and get started. All you need is a web browser.

Dependencies

Although installers are much easier to use, if you must build from source, here are some tips:

OpenShot is programmed in Python (version 3+), and thus does not need to be compiled to run. However, be sure you have the following dependencies in order to run OpenShot successfully:

Launch

To run OpenShot from the command line with an installed libopenshot, use the following syntax: (be sure the change the path to match the install or repo location of openshot-qt)

cd [openshot-qt folder]
python3 src/launch.py

To run with a version of libopenshot built from source but not installed, set PYTHONPATH to the location of the compiled Python bindings. e.g.:

cd [libopenshot folder]
mkdir build; cd build; cmake [options] ..; make
    
cd [openshot-qt folder]
PYTHONPATH=[libopenshot folder]/build/src/bindings/python \
python3 src/launch.py

Websites

Copyright

Copyright (c) 2008-2021 OpenShot Studios, LLC. This file is part of OpenShot Video Editor (https://www.openshot.org), an open-source project dedicated to delivering high quality video editing and animation solutions to the world.

OpenShot Video Editor is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

OpenShot Video Editor is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with OpenShot Library. If not, see http://www.gnu.org/licenses/.

About

Project Actronix was intended to be a fork of OpenShot Video Editor. I wanted the fork to have similar look to Windows Movie Maker, but with more modern and old but useful features, I wanted it to be a complete video production and video creation package, something like blender, but targeted towards YouTubers. I have since abandoned it.

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Python 99.6%
  • JavaScript 0.4%
  • HTML 0.0%
  • CSS 0.0%
  • Shell 0.0%
  • Inno Setup 0.0%