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Draft: Sound-related lua binders #583
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This fixes a long standing, yet unnoticed, issue where the parser does not handle pure virtual functions properly. (cherry picked from commit e3990365b992bd9f27d5a0c01d26a9b48e050f54)
This reverts commit b1c0224.
don't work
allows finer grain control over volume mixing
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This adds:
SoundStream
: holds a (currently disabled in lua)SoundActor
and info about volume, its target volume, fade rate, if it's playing, and a reference to its ownerSoundStreamSet
SoundStreamSet
: holds all music-related streams (one base, six more for the layers), info about the global music volume/target volume/fade rate/playing, as well as a bitset of currently active layers.MusicEntry
: holds info frommusic.xml
(id, filepaths, layer mode, layer fade rate, multiplier, looping) and a list ofMusicLayer
.MusicLayer
: holds filepaths and a volume multipler.Unfortunately, I have so far been unable to make
SoundActor
work. Calls made with the current binders will either do nothing, do the wrong thing, or crash.