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@Scraticus Scraticus released this 14 Jun 22:21
· 35 commits to master since this release
db7fac7

Release Date: 14th June 2022

"Don’t matter if you tough or gruff"

image


(Incorporates Internal Builds 4.14.2-rc0 to 4.14.2-rc7)

(Incorporates Internal Builds 4.15.0-rc0 to 4.15.0-rc15)


Due to there now being a limit on the length of our changelog reports they will be mirrored at our OutFox Wiki.

PLEASE, IF YOU FIND ANY BUG IN OUR GAME REPORT IT EITHER BY MAKING A ISSUE ON OUR BUG TRACKER REPOSITORY OR IN OUR DISCORD SERVER, WE WON'T BE ABLE TO FIX BUGS THAT ARE NOT REPORTED TO US!

The news sections will be completed shortly, the full changelog follows below: (Squirrel)


KNOWN ISSUES: Alpha 4.14.0

  • ❕❌ ISSUE Playing be-mu/po-mu songs on Endless Mode may have a crash on song loading. Please be aware that course mode for these modes are a bit temperamental at the moment!
  • ❕❌ ISSUE gh mode: Some charts may cause a crash when loaded into the game
  • ❕❌ ISSUE gddm/gdgf mode: We do not support the XA codec at this time, it'll play those keysounds silently.

ALL:

Mode Specific

  • ❕✅ be-mu: Fixed doubles column location
  • ❕✅ be-mu: Fixed crash with 5k versus
  • ❕✅ be-mu: Fixed crash with legacy BMS and some BML files
  • ❕✅ dance: Fixed left arrow for doubles
  • ❕✅ dance: Fixed multi-row holds not being hit correctly on new hold mechanics
  • ❕✅ dance: Fixed old .sm charts ending early
  • ❕✅ dance: Added SetRequireStepOnHoldHeads() back for modding support
  • ❕✅ dance: Fixed bug with missing 4k Dance support in BMS files
  • ❕✅ ds3ddx: New Added 5 panel support!
  • ❕✅ ds3ddx: New Added pump chart to ds3ddx smart autogen
  • ❕✅ ds3ddx: Fixed bug with ds3ddx 5 panel not working due to invalid metrics
  • ❕✅ ds3ddx: Fixed noteskin column locations and 5 panel ds3ddx layout
  • ❕✅ gh: Fixed typo in last strum logic
  • ❕✅ gh: Tweak fever in GH mode
  • ❕✅ gh: New Added support for all sound layers in .chart and .midi files
  • ❕✅ gh: Fixed crash with chart loading
  • ❕✅ gh: Fixed bug with BGAs on .chart and .midi files
  • ❕✅ gh: Fixed bug with missing loaded features on .chart and .midi files
  • ❕✅ gh: Fixed bug with end of song evaluation crashes on .chart loader
  • ❕✅ gh: Fixed 'out of range' ghost crashes when loading .chart files
  • ❕✅ kbx: Fixed hold mechanics
  • ❕✅ kbx: New Added arrow noteskins via global noteskins
  • ❕✅ kbx: Fixed kbx tick-hold damage values
  • ❕✅ kbx: Fixed kbx column layout for 16K / 18K - thanks hanubeki
  • ❕✅ kbx: Fixed kbx noteskin crash - thanks hanubeki
  • ❕✅ po-mu: Fixed crash with 3/5/7/9 versus
  • ❕✅ po-mu: Fixed icon for po-mu18 button style
  • ❕✅ para: Fixed old .sm charts ending early
  • ❕✅ para: New Added proper second hinting
  • ❕✅ pump: Fixed bug with row overflow causing some charts to be 2.57 years in length
  • ❕✅ pump: Fixed bug with notes at end of warp being unhittable
  • ❕✅ pump: New Added classical3d+ noteskin for pump
  • ❕✅ pump: Fixed bug with fake notes
  • ❕✅ pump: Fixed clamp and overflow on beat locations on warps
  • ❕✅ pump: Restored {} note support for pump
  • ❕✅ pump: Fixed bug with mis-parsed hidden notes for pump
  • ❕✅ pump: New Added support for 'h' notes
  • ❕✅ pump: New Added skeleton for 's' and 'v' notes (coming in 0.4.16)
  • ❕✅ pump: Fixed bug with checkpoint ticks
  • ❕✅ pump: Fixed overflow on bpmMax
  • ❕✅ pump: Fixed warps to behave properly once again
  • ❕✅ pump: Fixed Musiclength overflowing
  • ❕✅ pump: Fixed bug with pump #LASTSECOND
  • ❕✅ pump: Fixed issue with #LASTSECONDHINT not respecting chart length correctly
  • ❕✅ pump: New Added support for group file "ForcePIU" to force use the PIUloader
  • ❕✅ pump: Fixed bug with hold end fixes
  • ❕✅ pump: Fixed pump hold mechanics
  • ❕✅ pump: Fixed bug with 2 second restart on older charts (pre 2010)
  • ❕✅ pump: Fixed bug with 7 second restart on older .ksf charts (pre 2007)
  • ❕✅ pump: Fixed bug with some charts ending early with extremely long 'ending' holds
  • ❕✅ pump: Fixed pump holds stepping logic to be more accurate
  • ❕✅ pump: Removed pointless 3.x era code breaking several features
  • ❕✅ pump: Fixed hold notes judge for pump
  • ❕✅ pump: Fixed pump doubles layout
  • ❕✅ pump: Fixed pump life damage on tick-holds
  • ❕✅ pump: Removed legacy 'time' methods for calculating pump length which have been broken since 2007
  • ❕✅ pump: Fixed dead code with 'First' and 'Last' second not being used except to overwrite with wrong information
  • ❕✅ pump: Fixed bug with math in #LastSecondHint
  • ❕✅ pump: Fixed 'centre' overlapping for noteskins
  • ❕✅ pump: Fixed missing notes on receptors
  • ❕✅ pump: Fixed bug with Pump Holds punishing life on checkpoint misses
  • ❕✅ taiko: Added #BALLOON .tja note parsing, count logic needs to be added
  • ❕✅ taiko: Fixed bug with missing A & B notes on .tja parser
  • ❕✅ taiko: Added Note Type A B D E to .tja parser
  • ❕✅ taiko: Fixed Missing #NOTESDESIGNER tags in .TJA files
  • ❕✅ all: Fixed bug with hold ticks after a warp transition forgetting there was a hold
  • ❕✅ all: Fixed tween overflow on holds
  • ❕✅ all: Fixed bug with clamped BPM being weird on warps and bpm calculation
  • ❕✅ all: New Only load keysounds on chart load, to speed up caching for BMS/PMS/DTX/GDA/BGF
  • ❕✅ all: Fixed bug in cache being overwritten
  • ❕✅ all: Fixed bug in cache values being written to in wrong order
  • ❕✅ all: Fixed bug in the way cache is written for charts with slightly different lengths in .SSC and .SM files
  • ❕✅ all: Rewrote SSC/SM/PIU loaders to respect proper chart lengths, removing the old SM 3.x methods
  • ❕✅ all: Fixed #LASTSECOND overriding the hint and breaking musiclength values
  • ❕✅ all: Fixed order for caching last second
  • ❕✅ all: Fixed #LASTSECONDHINT not returning a value

Engine

  • ❕✅ Fixed bug with bHeld not functioning as expected on auto play
  • ❕✅ Some small general optimisations of entire math pipe
  • ❕✅ Removed legacy SSC era lua function causing errors on infinitesimal and waiei themes
  • ❕✅ Optimised lua stack to reduce odd edge case crash
  • ❕✅ Fixed bug with head/tail switch on simpleholds
  • ❕✅ Fixed bug with ScreenGameplay() overlay
  • ❕✅ Fixed bug with several edge cases of the Lua stack overflowing
  • ❕✅ Fixed bad sleep command in judgements
  • ❕✅ Fixed menu event sounds to be proper action events in the sound engine
  • ❕✅ Added proper IsAction support for PlayOnce()
  • ❕✅ Fixed Autoplay missing holds and rolls with the new mechanics
  • ❕✅ Updated ScreenSelectGame() for ds3ddx5 and po-mu18
  • ❕✅ Fixed issue with missing default drivers
  • ❕✅ Fixed crash with themes setting empty noteskins
  • ❕✅ Fixed engine crash with some themes setting infinite fadeout
  • ❕✅ Fixed engine crash with the notefield when some themes set infinity
  • ❕✅ Fixed bug with Autoplay desync on SplitTiming
  • ❕✅ Fixed file flush hang locking up the game
  • ❕✅ Fixed SextetStream message pushing so lights work again (Thanks P.S. May)
  • ❕✅ Fixed potential edge case with some SextetStream outputs not creating a suitable FIFO buffer (Thanks P.S. May)
  • ❕✅ Fixed crash with difficulty selection on the engine music wheel
  • ❕✅ Fixed buffer crash in RageSound
  • ❕✅ Fixed memory leak in RageSound
  • ❕✅ Fixed bad access in FLAC/Opus audio loaders
  • ❕✅ Removed dead code in RageSoundDriver
  • ❕✅ Fixed missing global headers
  • ❕✅ Fixed race condition causing crashes when scrolling fast on some third party themes in the music wheel
  • ❕✅ Added control channel support for rtMIDI
  • ❕✅ Cut character count in MIDI button names for readability
  • ❕✅ Fixed bug with channel mapping on LSB for rtMIDI
  • ❕✅ Optimised MIDI inputhandler code for all systems
  • ❕✅ Fixed bug with everything being portMIDI
  • ❕✅ Enabled missing Pitch bend support in PortMIDI
  • ❕✅ Added up/down jog-wheel logic to rtMIDI/portMIDI
  • ❕✅ Added MIDI channel support for duplicate buttons
  • ❕✅ Fixed bug with velocity on Event 0x09
  • ❕✅ Fixed bug with channel value overflowing on portmidi
  • ❕✅ Fixed bug with some MIDI messages being dropped on rtmidi
  • ❕✅ Fixed rotary/slider support on both midi drivers
  • ❕✅ Fixed memory leak in ffmpeg context creation
  • ❕✅ Fixed stretch check on some videos
  • ❕✅ Added support for 'AdditionalTextureHint' "stretch" in ffmpeg
  • ❕✅ Fixed exception on rtMIDI 5.0.0
  • ❕✅ Fixed bug with some quirky metrics, they have been Removed
  • ❕✅ Fixed bug where some messages are sent when not playing
  • ❕✅ Fixed LONG_MAX overflowing on BPM
  • ❕✅ Fixed bug with missing CustomBeatBars metric
  • ❕✅ Fixed bug with invalid song length in ScreenGameplay returning -1 and locking up the game
  • ❕✅ Removed Song being able to overwrite values with incorrect ones
  • ❕✅ Removed the need for the stencil buffer which was being set up automatically
  • ❕✅ Fixed bug with shift+F2 bringing up the debug menu
  • ❕✅ Fixed bug with head taps showing if a minefield is present, stops taps turning into hold/roll heads
  • ❕✅ Fixed bug with the Profile Score loading
  • ❕✅ Fixed rtmidi's implementation of pthreads
  • ❕✅ Fixed crash with mutex not being unlocked causing an endless loop
  • ❕✅ Fixed hard crash when loading game with >1000 songs
  • ❕✅ Fixed bug with a buffer overflow on the sound buffer
  • ❕✅ Added GetTotalScoresWithGrade() function -- This lets you get the total number of scores with the specified grade.
  • ❕✅ Added missing noteskins on installer, thanks Mikex5
  • ❕✅ Fixed note group type adding on TapNoteGroupType
  • ❕✅ Added scroll factor calculations to beat bars
  • ❕✅ Fixed bug with missing Lift and Roll explosions on the receptor
  • ❕✅ Fixed bug in GetFileSet() causing an endless loop on some theme calls
  • ❕✅ Fix crash with some mutex locks not being released
  • ❕✅ Cleaned up timing data skew on loading on some edge cases
  • ❕✅ Fixed Ago() inaccuracy on the sound position
  • ❕✅ Removed High Resolution Clock for systems that do not support it
  • ❕✅ Fixed ArchHooks() returning the wrong clock() type
  • ❕✅ Fixed GetTimeSinceStart() not being as accurate as it pretends to be
  • ❕✅ Fixed DeltaTime from rounding the wrong way and causing a stutter
  • ❕✅ Added new time aliases, for modding will expose to lua later
  • ❕✅ Fixed bug with Double -> Float -> UInt64 rounding... why
  • ❕✅ Fixed bug in Lights driver where everything was 1-3ms behind the game
  • ❕✅ Fixed bug in our 'FuncTimer' where it wasn't as accurate as it could be
  • ❕✅ Fixed bug in TimingData for SSC caching and delivery
  • ❕✅ Added support for new noteskin measure bars!
  • ❕✅ Fixed bug with GIF files being automatically set as BGA
  • ❕✅ Fixed bug with random BGA being force loaded when the file had programmed BGAs
  • ❕✅ Fixed bug with styles not being correctly set with players available
  • ❕✅ Fixed bug with simfiles with many scroll/stop/bpm change effects causing a crash
  • ❕✅ Fixed crash with noteskins not honouring the datatype in lua

*Windows 7+:

  • ❕✅ Updated portMIDI for windows 11
  • ❕✅ Updated NSI to fix unneeded files being called
  • ❕✅ Updated NSI on Windows to ensure proper cleanup - Thanks drumbs
  • ❕✅ Fixed sound artifacts due to buffer underrun
  • ❕✅ Forced legacy sampler to reduce WaveOut glitches on Windows 11
  • ❕✅ Fixed bug with evaluation screen crashes on windows 7/8/8.1
  • ❕✅ Fixed bug with BEX underflow error on windows 7
  • ❕✅ Fixed stack overflows in Vista and 7
  • ❕✅ Fixed 'This program has closed unexpectedly' on Windows 7
  • ❕✅ Fixed Windows sound clock reporting the incorrect value
  • ❕✅ Removed legacy Windows code that was running twice

Linux:

  • ❕✅ Fixed size_t adjustments
  • ❕✅ Fixed nil push on GetCurrentSong()
  • ❕✅ Fixed sound clipping due to buffer underrun - Thanks SheepyChris
  • ❕✅ Added a bug... Underflow the sound driver to fix pulseaudio potential skipping/scratching
  • ❕✅ Fixed compile on new rtMIDI version
  • ❕✅ Fixed bug with MIDI drivers not returning a device on Arch/Fedora linux on 5.5+ kernels
  • ❕✅ Fixed segfaults on non-debian distros with kernel 5.10+
  • ❕✅ Fixed Linux thread math overflow on Timer

MacOS (Universal):

  • ❕✅ Updated portMIDI for MacOSX11+

ARM32/ARM64: (Raspberry Pi etc)

  • ❕✅ Fixed some quirks on context generation thanks to MESA
  • ❕✅ Fixed bug with evaluation screen crashes
  • ❕✅ Fixed Segfaults on ARM systems

Community content


Other

  • ✅ Added OutFox category to the LuaDocs XML

Noteskins

  • ✅ New classical3d noteskin for pump
  • ✅ Add 3D rolls to paws-simpleholds

Judgments

  • ❕✅ Added KBX / BMS judgments from MDR
  • ❕✅ Added Infinitesimal judgments

Translations

  • ✅ Translations updated from Moru, SHRMP0 and SheepyChris (Brazilian Portuguese)
  • ✅ Translations updated from Moneko (Polish)
  • ✅ Translations updated from Hanubeki (Japanese)
  • ✅ Translations updated from Jose_Varela (Spanish)
  • ✅ Translations updated from Daniel Rotwind (German)
  • New! Slovak translation by jose1711