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Mention todo about the rand/random fix
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(cherry picked from commit 6a4278d)
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TechnicJelle committed Jan 31, 2024
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2 changes: 2 additions & 0 deletions src/Utils.h
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#include "olcPixelGameEngine.h"

//TODO: Move to new random, but keep in mind that `random()` doesn't work on Windows, while `rand()` does

//TODO: Not inline these
//Call this once, before ever calling one of these `random()` functions
inline void randomInit() {
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