A combat flight sim game in space
W
/S
to give thrustMouse Left/Right
to roll your shipMouse Up/Down
to pitch your shipEsc
to pause the game. You can edit volume sliders there and quite the game
I wrote a few blogposts about the development of this game!
Please check them out: https://technicjelle.tumblr.com/tagged/Space%20Game%203DX
Because it's funny! It feels like a classic, old-style name, with the 3D and the X for eXtra cool-factor.
Any assets not in this list were made by me
Type | Asset | Usage | Author | Source |
---|---|---|---|---|
3D | Asteroids | Scene | Mark Dion | https://assetstore.unity.com/packages/3d/environments/asteroids-pack-84988 |
Font | Roboto Light | Text | Christian Robertson | https://fonts.google.com/specimen/Roboto |
Tool | Cube Map Creation Toolkit | Texture Generation | Blendamental | https://www.blendswap.com/blend/17087 |
SFX | Sci-Fi Drone.wav |
Enemy | Jason Dagenet | https://opengameart.org/content/sci-fi-drone-loop |
SFX | hovermobile_sfx.wav |
Player | Umplix | https://opengameart.org/content/hover-mobile-gun-sfx |
Music | MyVeryOwnDeadShip.ogg |
(Main Menu) | yd | https://opengameart.org/content/background-space-track |
Music | OutThere.ogg |
Level 1 | yd | https://opengameart.org/content/space-music-out-there |
Music | through space.ogg |
Level 2 | maxstack | https://opengameart.org/content/through-space |