A simple performant way to use socket.io with a cluster.
Sticky sessions are hash balanced by IP. Optionally, layer4 header information (HTTP) for reverse-proxied connections can be hashed.
If you're using a proxy, like you do in many constellations, e.g. using a varnish as cache, using a Cloudflare like CDN or using DDoS Protections which are build on a so called reverse proxy Server. There are many cases where you may not be able to avoid proxying the users requests, before they reach the node Application.
If we proxy any connection, the real IP will be lost. The original implementation of sticky-sessions worked only on layer 3 of the OSI Model. But the information we need, is right now on layer 4.
Note: Only versions greater than 0.9.6 are supported.
npm install socketio-sticky-session
You can optionally configure everything by the first parameter, by providing the following object:
var options = {
num: integer,
proxy: boolean,
header: string,
ignoreMissingHeader: boolean,
sync: {
isSyncable: boolean,
event: string
}
};
Specifies the process count and is omittable. If omitted the core count of the processor will be used instead.
Specifies if the layer 4 patching should be used or not, needed if behind a proxy.
Specifies the header containing the real user IP and is omittable. If omitted the header defaults to x-forwarded-for. Also the header is case-insenstive.
True will proxy even if the header is missing in a request. Needed for compatibility with some reverse proxies.
Object containing information to manually call the sync of the initial packet and is also omittable. If omitted the behavior defaults to not syncing.
Specifies if sync is used or not.
Specifies on which event sticky-sessions should listen if isSyncable is set to true.
Note: The options parameter is omittable if you do not need it or can be a number to specify the process count (old call behavior).
var sticky = require('socketio-sticky-session');
sticky(require('http').createServer(function(req, res) {
res.end('worker: ' + process.env.NODE_WORKER_ID);
})).listen(3000, function() {
console.log('server started on 3000 port');
});
Simple
var sticky = require('socketio-sticky-session');
sticky(function() {
// This code will be executed only in slave workers
var http = require('http'),
io = require('socket.io');
var server = http.createServer(function(req, res) {
// ....
});
io.listen(server);
return server;
}).listen(3000, function() {
console.log('server started on 3000 port');
});
Socket.io
var sticky = require('socketio-sticky-session');
var options = {
proxy: true, //activate layer 4 patching
header: 'x-forwarded-for', //provide here your header containing the users ip
num: 2 //count of processes to create, defaults to maximum if omitted
}
sticky(options, function() {
// This code will be executed only in slave workers
var http = require('http'),
io = require('socket.io');
var server = http.createServer(function(req, res) {
// ....
});
io.listen(server);
return server;
}).listen(3000, function() {
console.log('server started on 3000 port');
});
Socket.io
var sticky = require('socketio-sticky-session');
var options = {
proxy: true, //activate layer 4 patching
header: 'x-forwarded-for', //provide here your header containing the users ip
num: 2, //count of processes to create, defaults to maximum if omitted
sync: {
isSynced: true, //activate synchronization
event: 'mySyncEventCall' //name of the event you're going to call
}
}
var server = sticky(options, function() {
// This code will be executed only in slave workers
var http = require('http'),
io = require('socket.io');
var server = http.createServer(function(req, res) {
// ....
});
io.listen(server);
return server;
}).listen(3000, function() {
console.log('server started on 3000 port');
});
server.on( 'connection', function( socket )
{
// ... awesome stuff
server.emit( 'mySyncEventCall' );
} );
Socket.io, synchronized
Socket.io is doing multiple requests to perform handshake and establish
connection with a client. With a cluster
those requests may arrive to
different workers, which will break handshake protocol.
Sticky-sessions module is balancing requests using their IP address. Thus client will always connect to same worker server, and socket.io will work as expected, but on multiple processes!
This software is licensed under the MIT License.
Copyright Fedor Indutny, 2012.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.