You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
With the ability to take the advantage of GPU-accelerated, compared with the previous version, it's much more responsive especially on mobile devices, and it's using less memory on client side as well.
This version fixed an issues where some tiles might fail to render after zooming/panning for over 10 minutes.
This version supports rotation on mobile devices.
This version fixed an issue where the map might flashing when zooming/panning.
This version used less CPU and GPU memory.
This version adjusted the drawing order of polygon/line/point for color blending.
This version rewrote the logic of cutting polygons for drawing inner ring and outer ring correctly.
This version fixed an issue where the crossroad is not drawing correctly.
Docs & Web Site
Created the detailed documentations for "Getting Started", "How to Styling", "How to work with other vector tile providers" etc.
Applied "Travis CI" to repository to make sure it can be passed always.