Releases: ThirteenAG/Ultimate-ASI-Loader
Ultimate ASI Loader v7.7.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
It is possible(and sometimes necessary) to load the original dll by renaming it to <dllname>Hooked.dll
, e.g. d3d12Hooked.dll
.
With binkw32.dll and vorbisFile.dll it is optional and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place DLL into the game directory. Usually, it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in the game root directory, 'scripts', 'plugins', or 'update' folder.
Ultimate ASI Loader v7.6.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
- d3d8.dll (x86)
- d3d9.dll (x86 and x64)
- d3d10.dll (x86 and x64)
- d3d11.dll (x86 and x64)
- d3d12.dll (x86 and x64)
- ddraw.dll (x86)
- dinput.dll (x86)
- dinput8.dll (x86 and x64)
- dsound.dll (x86 and x64)
- msacm32.dll (x86)
- msvfw32.dll (x86)
- version.dll (x86 and x64)
- wininet.dll (x86 and x64)
- winmm.dll (x86 and x64)
- winhttp.dll (x86 and x64)
- xlive.dll (x86)
- binkw32.dll (x86)
- bink2w32.dll (x86)
- binkw64.dll (x64)
- bink2w64.dll (x64)
- vorbisFile.dll (x86)
It is possible(and sometimes necessary) to load the original(or another) dll by renaming it to <dllname>Hooked.dll
, e.g. d3d12Hooked.dll
.
With binkw32.dll and vorbisFile.dll it is optional and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in game root directory, 'scripts', 'plugins' or 'update' folder.
Ultimate ASI Loader v7.5.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
- d3d8.dll (x86)
- d3d9.dll (x86 and x64)
- d3d10.dll (x86 and x64)
- d3d11.dll (x86 and x64)
- d3d12.dll (x86 and x64)
- ddraw.dll (x86)
- dinput.dll (x86)
- dinput8.dll (x86 and x64)
- dsound.dll (x86 and x64)
- msacm32.dll (x86)
- msvfw32.dll (x86)
- version.dll (x86 and x64)
- wininet.dll (x86 and x64)
- winmm.dll (x86 and x64)
- winhttp.dll (x86 and x64)
- xlive.dll (x86)
- binkw32.dll (x86)
- bink2w32.dll (x86)
- binkw64.dll (x64)
- bink2w64.dll (x64)
- vorbisFile.dll (x86)
It is possible(and sometimes necessary) to load the original(or another) dll by renaming it to <dllname>Hooked.dll
, e.g. d3d12Hooked.dll
.
With binkw32.dll and vorbisFile.dll it is optional and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in game root directory, 'scripts', 'plugins' or 'update' folder.
Ultimate ASI Loader v7.4.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
- d3d8.dll (x86)
- d3d9.dll (x86 and x64)
- d3d10.dll (x86 and x64)
- d3d11.dll (x86 and x64)
- d3d12.dll (x86 and x64)
- ddraw.dll (x86)
- dinput.dll (x86)
- dinput8.dll (x86 and x64)
- dsound.dll (x86 and x64)
- msacm32.dll (x86)
- msvfw32.dll (x86)
- version.dll (x86 and x64)
- wininet.dll (x86 and x64)
- winmm.dll (x86 and x64)
- winhttp.dll (x86 and x64)
- xlive.dll (x86)
- binkw32.dll (x86)
- bink2w32.dll (x86)
- binkw64.dll (x64)
- bink2w64.dll (x64)
- vorbisFile.dll (x86)
It is possible(and sometimes necessary) to load the original(or another) dll by renaming it to <dllname>Hooked.dll
, e.g. d3d12Hooked.dll
.
With binkw32.dll and vorbisFile.dll it is optional and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in game root directory, 'scripts', 'plugins' or 'update' folder.
Ultimate ASI Loader v7.3.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
- d3d8.dll (x86)
- d3d9.dll (x86 and x64)
- d3d10.dll (x86 and x64)
- d3d11.dll (x86 and x64)
- d3d12.dll (x86 and x64)
- ddraw.dll (x86)
- dinput.dll (x86)
- dinput8.dll (x86 and x64)
- dsound.dll (x86 and x64)
- msacm32.dll (x86)
- msvfw32.dll (x86)
- version.dll (x86 and x64)
- wininet.dll (x86 and x64)
- winmm.dll (x86 and x64)
- winhttp.dll (x86 and x64)
- xlive.dll (x86)
- binkw32.dll (rename original to binkw32Hooked.dll, optional)
- bink2w64.dll (rename original to bink2w64Hooked.dll)
- vorbisFile.dll (rename original to vorbisHooked.dll, optional)
With the last two, it is possible to load the original dll by renaming it to 'vorbisHooked.dll' or 'binkw32Hooked.dll'.
Usually it is not required and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in game root directory, 'scripts' or 'plugins' folder.
Ultimate ASI Loader v7.2.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
- d3d8.dll (x86)
- d3d9.dll (x86 and x64)
- d3d10.dll (x86 and x64)
- d3d11.dll (x86 and x64)
- d3d12.dll (x86 and x64)
- ddraw.dll (x86)
- dinput.dll (x86)
- dinput8.dll (x86 and x64)
- dsound.dll (x86 and x64)
- msacm32.dll (x86)
- msvfw32.dll (x86)
- version.dll (x86 and x64)
- wininet.dll (x86 and x64)
- winmm.dll (x86 and x64)
- winhttp.dll (x86 and x64)
- xlive.dll (x86)
- binkw32.dll (rename original to binkw32Hooked.dll, optional)
- bink2w64.dll (rename original to bink2w64Hooked.dll)
- vorbisFile.dll (rename original to vorbisHooked.dll, optional)
With the last two, it is possible to load the original dll by renaming it to 'vorbisHooked.dll' or 'binkw32Hooked.dll'.
Usually it is not required and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in game root directory, 'scripts' or 'plugins' folder.
Ultimate ASI Loader v7.1.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
- d3d8.dll (x86)
- d3d9.dll (x86 and x64)
- d3d10.dll (x86 and x64)
- d3d11.dll (x86 and x64)
- d3d12.dll (x86 and x64)
- ddraw.dll (x86)
- dinput.dll (x86)
- dinput8.dll (x86 and x64)
- dsound.dll (x86 and x64)
- msacm32.dll (x86)
- msvfw32.dll (x86)
- version.dll (x86 and x64)
- wininet.dll (x86 and x64)
- winmm.dll (x86 and x64)
- winhttp.dll (x86 and x64)
- xlive.dll (x86)
- binkw32.dll (rename original to binkw32Hooked.dll, optional)
- bink2w64.dll (rename original to bink2w64Hooked.dll)
- vorbisFile.dll (rename original to vorbisHooked.dll, optional)
With the last two, it is possible to load the original dll by renaming it to 'vorbisHooked.dll' or 'binkw32Hooked.dll'.
Usually it is not required and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in game root directory, 'scripts' or 'plugins' folder.
Ultimate ASI Loader v7.0.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
- d3d8.dll (x86)
- d3d9.dll (x86 and x64)
- d3d10.dll (x86 and x64)
- d3d11.dll (x86 and x64)
- d3d12.dll (x86 and x64)
- ddraw.dll (x86)
- dinput.dll (x86)
- dinput8.dll (x86 and x64)
- dsound.dll (x86 and x64)
- msacm32.dll (x86)
- msvfw32.dll (x86)
- version.dll (x86 and x64)
- wininet.dll (x86 and x64)
- winmm.dll (x86 and x64)
- winhttp.dll (x86 and x64)
- xlive.dll (x86)
- binkw32.dll (rename original to binkw32Hooked.dll, optional)
- bink2w64.dll (rename original to bink2w64Hooked.dll)
- vorbisFile.dll (rename original to vorbisHooked.dll, optional)
With the last two, it is possible to load the original dll by renaming it to 'vorbisHooked.dll' or 'binkw32Hooked.dll'.
Usually it is not required and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in game root directory, 'scripts' or 'plugins' folder.
Ultimate ASI Loader v6.9.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
- d3d8.dll (x86)
- d3d9.dll (x86 and x64)
- d3d10.dll (x86 and x64)
- d3d11.dll (x86 and x64)
- d3d12.dll (x86 and x64)
- ddraw.dll (x86)
- dinput.dll (x86)
- dinput8.dll (x86 and x64)
- dsound.dll (x86 and x64)
- msacm32.dll (x86)
- msvfw32.dll (x86)
- version.dll (x86 and x64)
- wininet.dll (x86 and x64)
- winmm.dll (x86 and x64)
- winhttp.dll (x86 and x64)
- xlive.dll (x86)
- binkw32.dll (rename original to binkw32Hooked.dll, optional)
- bink2w64.dll (rename original to bink2w64Hooked.dll)
- vorbisFile.dll (rename original to vorbisHooked.dll, optional)
With the last two, it is possible to load the original dll by renaming it to 'vorbisHooked.dll' or 'binkw32Hooked.dll'.
Usually it is not required and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in game root directory, 'scripts' or 'plugins' folder.
Ultimate ASI Loader Demo Plugins
Demo plugins to test or extend Ultimate ASI Loader's functionality.