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Physical Prototyping and Programming 2 combined final project

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PP and P2 Final Project

Physical Prototyping & Programming II joint final project: Group 6

Group 6 Code
Our code can be found in the PP_P2FinalProject folder. Each member took responsibility for a prototype example which have been separated by folders.

What is the project about

The goal of the project is to explore ways to interact with and manipulate light to:

  • Turn it on/off
  • Change the hue
  • Change the brightness

The project however does not aim to design light, but specifically focuses on human interaction with sensors, collection of data through a serial bridge and use of that data to change the behaviour of lights.

What is the project exploring

Our group is exploring human interaction with lights in public spaces such as underpasses and similar settings in a city that are commonly considered to make one feel uneasy, unsafe and are generally avoided. We are not to solve a public safety problem, but rather aim to explore ways to make poorly lit public spaces more playful through interaction and thus more acceptable for daily use as a pedestrian.

How the project is useful

The examples and code in this repository can be helpful for public space designers to explore different ways of interaction using serial bridge for quick and easy lo-fi prototyping.

How users can get started with the project:

Before starting, read the README files in every folder to get informed about what the examples do.
Follow the serial-bridge README.md or motion-stream README.md files instructions.
You might need to downgrade your node.js version for the examples to work.

Group members and contributors

  • Veronika Bendoriūtė
  • Denisa Maria Bucuroiu
  • Georgi Galinov Yordanov
  • Tirsa Ramos-Pedersen
  • Simon Ulvsand
  • Jeppe Christoffer Zackheden

License

Examples taken from Clint Heyer's interactivity repository

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