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Terrain3D v0.9.2-beta

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@TokisanGames TokisanGames released this 01 Jul 19:07
· 219 commits to main since this release

terrain3d_full_nl

v0.9.2-beta Release

This massive update includes long desired features like a foliage instancer, paintable rotation and scale, fixes for artifacts, and countless other improvements.

Download terrain3d_0.9.2-beta.zip under Assets below and follow the Installation & Upgrade instructions.

Games Made With Terrain3D

Check out other Games Made With Terrain3D. If you're using Terrain3D in your game, let me know so I can add it.

Compatibility

  • Supports Godot 4.2.2-4.3.
  • D3D12 and Compatibility renderers are currently unsupported.
  • Includes binaries for Windows, Linux, macOS and experimental mobile platforms.
  • macOS/iOS are unsigned universal builds. You may need to jump through Apple security hoops to use them. If you have problems, your best bet is to build from source.

Breaking Changes & Known Issues

  • Thumbnail generation of the mesh assets in the asset dock is a bit wonky. Click Meshes or hover to regenerate.
  • Internally, we restructured the classes so the major sub classes (eg Terrain3DStorage) has a link back to the Terrain3D instance in PR #371. This revealed a garbage collection bug (design choice) in Godot for C# users.
  • The texture list from 0.9.0/1 should automatically upgrade to the new asset list. Open a scene, the console reports it detected the old version and asks you to save right away to upgrade. If you have multiple scenes sharing the same asset list, open and save to upgrade the first one. All of the other scenes will be broken, but you just need to quick load the asset list and save.

Notable Updates

  • Added a foliage instancer. Hold CTRL to remove. #340 and #402
  • Detiling in the Texture Asset is now usable by @Xtarsia in 46a36bd
  • Fixed the long standing artifact on region boundaries #185 by @Xtarsia in #353
  • Paintable UV rotation & scale by @Xtarsia in #365
  • Terrain3DObjects allows MeshInstance3Ds to track terrain sculpting changes by @tcoxon in #325
  • The Asset Dock is now movable and can be in any sidebar or down at the bottom of the screen. Settings are saved. #338

API

New Contributors

Thanks to all our contributors including some new ones: @Xtarsia, @FishOfTheNorthStar, @jeffercize, @az-raven

Full Changelog - Updated: July 8th

This is a huge release with 118 131 commits! The download has been updated to include a few additional changes that aren't worth another release.
Full change log:
v0.9.1-beta...25601a0