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TCP/UDP client-server application to simulate LTE communication

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LTE-Sim

TCP/UDP client-server application to simulate LTE communication

Building

Client:

gcc -Wall -ggdb3 client.c ue_traffic.c messages.c setup_socket.c ue_init.c show_cell.c log.c -o client.o -DDEBUG

Server:

g++ *.cpp -DDEBUG

You can pass additional -DLANCONN parameter to both commands to run this app in LAN network:

gcc -Wall -ggdb3 client.c ue_traffic.c messages.c setup_socket.c ue_init.c show_cell.c log.c -o client.o -DDEBUG -DLANCONN
g++ *.cpp -DDEBUG -DLANCONN

Authors

See the list of contributors who participated in this project.

License

This project is licensed under the MIT License - see the LICENSE.md file for details

Contributing

  1. Fork it (https://github.com/wychotom/pszemeg/fork)
  2. Create your feature branch (git checkout -b feature/fooBar)
  3. Commit your changes (git commit -am 'Add some fooBar')
  4. Push to the branch (git push origin feature/fooBar)
  5. Create a new Pull Request

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TCP/UDP client-server application to simulate LTE communication

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  • C++ 53.9%
  • C 46.1%