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Enable and Disable ping/pong #708

Merged
merged 1 commit into from
May 14, 2018
Merged

Enable and Disable ping/pong #708

merged 1 commit into from
May 14, 2018

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marci4
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@marci4 marci4 commented May 14, 2018

Description

Storing the state of the WebSocket and if setConnectionLostTimeout is used, the timer will be updated

Related Issue

#699

Motivation and Context

This allows the restart of the detection.

How Has This Been Tested?

No tests currently needed

Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist:

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.
  • I have added tests to cover my changes.
  • All new and existing tests passed.

@marci4 marci4 merged commit 7f31927 into TooTallNate:master May 14, 2018
@marci4 marci4 self-assigned this May 14, 2018
@marci4 marci4 added the Bug label May 14, 2018
@marci4 marci4 added this to the Release 1.3.9 milestone Jul 23, 2018
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