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Friday Night Funkin': Rift Jumpers

Temporary Logo

Rift Jumpers Crew

  • TorchTheDragon - GitHub, Discord Server, Twitter - Lead Programmer, Mod Idea Giver, Some Animations and Art
  • CM333 - GitHub, Newgrounds - Music Composer and Programmer
  • Trey The Umbreon - No public social links at this time - Concept Ideas and Story Writer
  • AK47CHAOS - GitHub - Artist, Concepts, and Story Writer
  • Merricide - No public social links at this time - Story Writer
  • The_Saamanen - No public social links at this time - Character Idea

Social Links

Discord GitHub issues Discord

Rift Jumpers Features

  • Custom Notes
    • So far, there are a few custom notes to both damage and heal the player.
    • To use these notes in the chart editor, press numbers 1 or 2 on the numpad (make sure numlock is on) and click where you want the note to hit.
    • Currently does nothing to the enemies, only to the player.
    • To read more, go here
  • Custom Noteskins per Character
    • Well, although this isn't true yet, the code to do so is in the repository.
  • Animated Healthbar Icons
    • Again, although this isn't fully true yet, the code is there to do so.
  • Animated Event Icons
    • Code is there and working (I used BF losing icon for testing), the only note that affects this is the first custom note, the flame/burning note.

Custom Note List

  • Burning Notes
  • Instant Kill Notes
  • Heal Notes
  • Slow Heal Notes
  • Hide Notes (A note that when hit, hides notes for a few seconds)
  • Text Popup Sequence (Similar to Lullaby Unown Event)
  • (Placeholder Text)

Other Related Links

Music Stuff - Stems and More

GenoX's UTAU Voicebanks - Used BF Soft FNF Voicebank

Friday Night Funkin'

Friday Night Funkin' is a rhythm game originally made for Ludum Dare 47 "Stuck In a Loop".

Links: itch.io pageNewgroundssource code on GitHub

Uh oh! Your tryin to kiss ur hot girlfriend, but her MEAN and EVIL dad is trying to KILL you! He's an ex-rockstar, the only way to get to his heart? The power of music...

Kade Engine

Kade Engine is a mod for Friday Night Funkin', including a full engine rework, replays, and more.

Links: GameBanana mod pageplay in browserlatest stable releaselatest development build (windows)latest development build (macOS)latest development build (linux)

REMEMBER: This is a mod. This is not the vanilla game and should be treated as a modification. This is not and probably will never be official, so don't get confused.

If you're looking for documentation, changelogs, or guides, you can find those on the Kade Engine website.

Previews (skip)

Title Screen

Week Select

Freeplay

Options

Senpai Gameplay (Hard, Upscroll)

Roses Dialogue

Pause Screen

Results Screen

Replay Loader

Kade Engine Features

  • New Input System
    • An improved input system, similar to Quaver or Etterna, with less delays, less dropped inputs and other improvements.
  • More information during gameplay
    • While you're playing, we show you information about how you're doing, such as your accuracy, combo break count, notes per second, and your grade/rating.
  • Customizable keybinds
    • Instead of being forced to use WASD and the arrow keys, you can set any keybinds you want!
  • Replays (in beta)
    • Have you ever gotten a crazy score but didn't record? The replay system solves that: it automatically saves a "replay" of your gameplay every time you complete a song, which you can play back inside of the game.
    • Replays just store information about what you're doing, they don't actually record the screen -- so they take up way less space on your disk than videos.
  • Audio offset
    • If your speakers or headphones are delayed, you can set an offset in the options menu to line the game up with the delay and play with synced audio like intended!
  • And much, much more!
    • There's so much more in store than just what's listed here! If you can imagine a quality of life feature, it's probably either already included in Kade Engine or is being worked on!

Credits

Original FNF Creators

Kade Engine Devs

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