Pixel Art Editor is a simple, lightweight, and optimized tool for creating pixel art. It provides essential features for pixel artists, allowing you to focus on your creative process without unnecessary distractions.
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User-Friendly Interface: The program offers a straightforward interface with essential tools, ensuring a seamless user experience.
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Drawing and Erasing: Use the left mouse button to draw and the right mouse button to erase, making pixel editing easy and efficient.
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Color Selection: Clicking the mouse wheel on the canvas or selecting a color from the palette allows you to set the current pixel color.
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Palette Export and Import: Pixel Art Editor supports palette export and import functionality. This feature is especially useful for studios and sprite creators, providing a convenient way to share and reuse color schemes.
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Canvas Size Configuration: When starting a new project, configure the canvas size by specifying the width and height to meet your project requirements.
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Export Palette: Save your palette to a file for future use or sharing with others.
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Import Palette: Load an external palette file into the editor to access predefined color sets.
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Make sure you have Python installed (recommended version 3.6 and above).
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Clone the repository:
git clone https://github.com/Tsimbalist/pixel-art-editor.git
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Navigate to the project directory:
cd pixel-art-editor
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Install dependencies:
pip install -r requirements.txt
Pixel Art Editor is a valuable tool for game developers, artists, and anyone involved in pixel art creation. Its simplicity and efficiency make it an excellent choice for:
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Sprite Creation: Design sprites for games and animations effortlessly.
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Studios: Collaborate on pixel art projects with ease, sharing palettes and maintaining consistent color schemes.