-
Notifications
You must be signed in to change notification settings - Fork 249
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Update strings 20240515 #1747
base: update-strings-20240515
Are you sure you want to change the base?
Update strings 20240515 #1747
Conversation
Also setDURIclampmode was hidden for a reason. It was unstable. Very unstable. Fixed U_res in render textures, Fixed bugs involving tinted triangles, Made transparency look more like the original, Fixed image manipulation.
from TurboWarp#1471 but a couple more editors
…porting, invalid mesh drawing (TurboWarp#1480) - If `transform direction from to` has to directly use 1 existing matrix instead of creating a new one, it ends up zero-ing out 13th-15th (12th-14th) elements of it which are responsible for offset. This block wasn't meant to have any side-effects on the input data. [Example](https://turbowarp.org/editor?project_url=https://xeltalliv.github.io/simple3d-extension-examples/projects/manualTransforms/controllerSimple.sb3) TurboWarp@b1af7db - Mesh without vertex positions is considered valid for drawing and trying to draw it throws an error. [Example](https://turbowarp.org/editor?project_url=https://xeltalliv.github.io/simple3d-extension-examples/projects/meshMistakes/mistakeNoPositions.sb3) TurboWarp@a4c328f - In OBJ importer, material colors do not work, because extension is looking for `Ka` (ambient) tags instead of `Kd` (diffuse) tags. [Example](https://turbowarp.org/editor?project_url=https://xeltalliv.github.io/simple3d-extension-examples/projects/import/import4.sb3) TurboWarp@b130924 - In OFF importer, default value for red was missing. TurboWarp@b130924 - In OFF importer, colors are not parsed correctly. They can be provided as integers 0 to 255 or as floats 0.0 to 1.0, but currently everything is treated as floats. That is why OFF [example from the Wikipedia](https://en.wikipedia.org/wiki/OFF_(file_format)#Example) doesn't work. Can be tested in [this](https://turbowarp.org/editor?project_url=https://xeltalliv.github.io/simple3d-extension-examples/projects/import/import4.sb3). TurboWarp@8343bd0 - import from file transform is incorrect, because it doesn't copy values before modifying them, so ends up using already processed values mid-computation for the remaining ones. In the past I had a reduced copy of m4 library in the WebWorker, so it worked correctly, but then I incorrectly simplified it and only tested scaling which still worked correctly. [Example](https://turbowarp.org/editor?project_url=https://xeltalliv.github.io/simple3d-extension-examples/projects/import/importTransform.sb3) TurboWarp@d008f02 The example projects weren't made for this PR and are the part of the new documentation.
This adds feature to change text content of XML tags to XML extension.
…ositions, packager warning, improve docs (TurboWarp#1500)
…costume editor not having a editing target to attach to (TurboWarp#1501)
This would slowly leak memory and break games that need to detect the escape button
…urboWarp#1510) this fixes one half of TurboWarp#1508 the other half is from the blocks making the depth being negative. Thanks to https://github.com/penta-quark-neutro for reporting this bug. I have migrated the costume handling from the experimental version
- Half of the blocks can use our trampoline instead - Update default values. In particular the default username is now an account that isn't empty - Blocks that use ScratchDB are listed separately and with a warning that ScratchDB is currently offline
if we got a 404 or other error then we shouldnt try to grab any information
Various things from TurboWarp#90 and TurboWarp#1079
We need this, it's PERFECT for game diologs |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Should be added
Super, thanks a lot |
Is it possible to make the text bold |
Add a block to change the font of text |
You can already set a font in the bubble creation block by default Arial and to bold just set the strong html tags example:this is a bold word. I hope I've answered your questions. |
This balise is |
<strong//> |
Oh ok |
The extension allows you to create bubbles with scrolling texts, if you include HTML tags in the text of the blocks, then it will apply the styles to the text in the bubble: for example, if you write Example. it will write example in italics in the bubble. I hope you are interested in these extensions and thank you for nothing for your attention to this message.