Don't use this. These bindings are unfinished, and GameCenterManager was rewritten in Swift. So this haxelib is out of date and deprecated.
GameCenterManager Haxe bindings for Mac OSX and iOS.
Supports:
- Sync, submit, save, retrieve and track Game Center leaderboards, achievements and challenges.
- Customizable listener for reacting to Game Center events.
- Single API for Game Center across iOS and Mac OSX.
Doesn't Support:
- Fetching player challenges.
- Exposing local player data or profile images to Haxe.
Here is the demo:
import extension.gamecentermanager.GameCenterManager;
import extension.gamecentermanager.GameCenterManagerListener;
GameCenterManager.setupManager();
GameCenterManager.setListener(new GameCenterManagerListener()); // Extend the default listener to manage events yourself
GameCenterManager.authenticateUser();
// A bit later...
if(GameCenterManager.isGameCenterAvailable()) {
GameCenterManager.presentLeaderboards();
}
// Later...
if(GameCenterManager.isGameCenterAvailable()) {
GameCenterManager.saveAndReportScore("my_leaderboard_id", 9001, GameCenterSortOrder.HighToLow);
GameCenterManager.saveAndReportAchievement("my_achievement_id", 100.0, true);
}
Refer to the GameCenterManager documentation and the headers for explanations of what each method does. Also see the demo app bundled in this distribution.
The ndlls must be compiled with the -DOBJC_ARC
flag. Since the legacy runtime does not support ARC, only 64-bit is supported on Mac.
haxelib run hxcpp Build.xml -Dmac -DHXCPP_M64 -DOBJC_ARC
haxelib run hxcpp Build.xml -Diphoneos -DOBJC_ARC
haxelib run hxcpp Build.xml -Diphoneos -DHXCPP_ARMV7 -DOBJC_ARC
haxelib run hxcpp Build.xml -Diphoneos -DHXCPP_ARM64 -DOBJC_ARC
haxelib run hxcpp Build.xml -Diphonesim -DHXCPP_M64 -DOBJC_ARC
haxelib run hxcpp Build.xml -Diphonesim -DOBJC_ARC
Note that the GameCenterManager.authenticateUser
method is not guaranteed to raise an authentication challenge dialog, so do not suspend your app or expect a view to be dismissed after calling this method.