- Support hand tracking input in demo scene - can now join rooms, manipulate objects etc, through hand tracking
- Hand tracking can now drive controller positions, orientations and grip as fallback
- Disable MMVR by default to improve performance
- Fix regression causing Bots scene to error on load
- Fix missing dependencies #57
- Fix Vulkan+Oculus incompatibility with Unity's WebRTC package #43
- Fix Quest 3 microphone input garbling due to incorrect frequency reported by device #49
- Update XRI to version 3.0.7, XRHands to version 1.5.0 and WebXR-Export to 0.22.1
- Fix MMVR ambiguous method call on Unity 6
- Fix lower body calibration for ReadyPlayerMe avatar with MMVR
- Put desktop controller behind conditional compilation to prevent errors when missing XRI
- Convert sample materials to use URP SimpleLit counterparts for compatibility with Meta browser
Note that as of this release, the samples will no longer support the Builtin Render Pipeline. We recommend URP for new XR projects.
This is a pre-release and bugs are likely. Should you find anything, please help us out by creating an issue.