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I don't really understand why in the Line Width simulation the color scale start from 0.1 ? |
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Top Surface Skin Layers and Enable Bridge Settings still aren't playing nicely together. Same result as before - if there's enough upper most area to actually require a skin on any portion of the model, having both settings enabled will cause it to slice then go back to 0% and sit there indefinitely. |
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Beta the result looks better. I still have a repetition of the "defaults" but just on one Level, Need to test in the real life. |
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Curiously, have you guys approached the Marlin team to see whether there's anything that can be done at the firmware level to better aid line transitions? It feels like there's still a lot of contention between what you're trying to do and what the printers are capable of doing, or at least capable of attempting given the current firmware implementations. |
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Equalize filament flow doesn't work any more. When you reimplement flow equalization please also consider implementing the back pressure compensation approach I described in my paper. |
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The top bottom category doesn't appear so I can't change those values: |
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EDIT: Found the problem: the printing direction of the walls is not consistently clockwise throughout the print. Hopefully this bug will be fixed in the next release. Sadly my first test print showed an error that was hopefully corrected wasn't. There's still a very slight (sub-1mm) shift to the rear right on layers where part of the same section also includes single extrusion walls. xyzCalibration_Cube__Castle.3mf.zip It's not the easiest thing to photograph given I need to provide some kind of light and it's very small, but it's definitely still there. I've deliberately used very harsh lighting to show it off a little clearer. The small variations you see on the right corner correspond to peaks on the X and Y. |
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The line width visualization seems to visualize some ideal line width instead of the actual line width. Those two segments have a different width and a constant width, but they have colors as if they are changing width and as if they are the same change in width, which isn't the case. |
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The line width should be in the middle between the wide side of the line and the narrow side of the line, but it appear to be as wide as the larger end only. |
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"beyond which it will" >> "below which Cura will" |
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Minimum variable line width doesn't work as expected. EDIT:The description is wrong for what the setting does. Also it doesn't seem to work properly for the Center deviation strategy. I suggest to disable it for that strategy. Furthermore I suggest to remove the center strategy altogether; see comment below. |
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Hi all, and thanks for this innovative approach which seems to improve things like threads significantly! |
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I thought the brim was also generated with Arachne, but seeing these gaps makes me think otherwise: I expected the gap in the middle to be filled up. Cura Arachne beta box_first_draft.3mf.renamed.zip |
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@Ghostkeeper |
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I left this parameter by default - 0.4мм . Since I print with a 0.4mm nozzle on a printer Flying Bear Ghost5 . |
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I forgot to say that my printer is altered under Direct. |
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Request: Add ability to mouse over a line and display its numerical width at the pointer location.Varying line width is the signature feature of Arachne. The width is shown mapped to a color in the Cura slice preview. But sometimes it would be good to know the precise width that Cura has calculated for a particular point in the slice. Would it be possible to allow the user to mouse over the preview visualization and have Cura display the calculated line width at that pointer location? I envision this being displayed as a tooltip, but maybe there are other more appropriate places to display the value. |
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Freezing on slicing |
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I have been using the Arachme engine since April as my main slicer and apart for a few quirks (mainly in bridge settings the slicer locks up sometimes) I am very happy with the variable line width results. I have a few examples where Cura 4.9 and 4.10 make mistakes which Arachme surely doesn't. The main Cura has moved on and attracted a few nice features as well so I am drawn between both. Is the Arachme engine going to be integrated in the newer Cura versions any time soon or the new things like surface settings going to be ported to the Arachme engine? |
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I tried Arachne for the first time with a print of a threaded cap for a coolant can. Bottom 5mm was a charm. But after that it is a 5mm cylindrical tubing before threads start. The slice looks nice all the way. But from silky smooth circular movements the printer start stuttering badly and the print quality went down badly. A solid cylinder prints nice. A walled cylinder (tube) with same line width is stuttering and the threaded part with variable line width is also stuttering. The solid bottom moved smooth in 200mm/s but the problem area was stuttering even with 35mm/s The confusing part is before the thread begins. Both the solid bottom and the “tube” is making exactly same movement except the line bottom layer. I can’t understand why it should start stuttering so badly. 12 cylindrical lines, those first 25 layers with bottom pattern is running smooth. Next 25 layers with same cylindrical but without the bottom pattern….. ??? |
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Of course it is still possible to exceed a controllers segments/sec at
lower print speeds, it is just a lot less likely. They are not completely
"separate" as you say. They are directly related. You would need a pretty
incredible segment density to exceed a controller queue at 35 mm/s.
Path discontinuities, like I reported in the linked issue I submitted can
easily cause slowdowns, even at slow speeds.
…On Thu, Oct 21, 2021, 11:18 AM Tim Kuipers ***@***.***> wrote:
Segments per segment is separate from mm per second. Irrespective of the
speed, the number of segments may be too high.
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Spiralize outer contour produces 100% dense parts for me O_O |
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Hi guys Could it be that the "Flow Rate Compensation" option is very bad for a printer with a Klipper with perfectly coordinated "Pressure advance"? |
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Hi guys |
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I recently came into a use for gears. Plastic was fine, PLA even. I thought to myself... I bet I could print these. Well, I can. But, structural integrity is lacking due to the way the gears are sliced. It seems the 'normal' way to slice them leaves an easily fracturable fault point in the outer lines of the gear. I asked myself, can we make these outer lines vertical? Like spokes in a wheel so the teeth have more integrity in the long run. Can Arachne do this? |
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Hi everyone,
Welcome to the discussion thread of Arachne engine beta. You are here because you probably want to share some feedback about the release of Arachne engine beta, so thank you for taking your time and give us your feedback.
Please keep in mind that the print quality in many cases will be worse than with the current stable release, 4.8.0.
We really appreciate it if you would follow the following guidelines while posting:
• Read the release notes before posting. Make sure that it isn’t already a known issue.
• Please note the printer you used, as well as any profiles or changes.
• If you need to share a model, please save as a project (file – save project) and attach here as a .zip.
• A picture really does say more than a bunch of words sometimes.
New features in Arachne engine beta:
For more details see the release notes.
Bug fix highlights:
More (and more details) in the actual release notes.
Known issues:
All builds for the OSs are live!
Looking forward to see your prints 😄
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