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A flocking simulation in pygame based upon the Wikipedia article on Boids

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Boids

This is my attempt at making boids based on the wikipedia article https://en.wikipedia.org/wiki/Boids

My version of boids just follow 3 rules:

  • Cohesion
  • Separation
  • Alignment

There is a poor quality video of the working project in the folder. Install pygame before running it

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A flocking simulation in pygame based upon the Wikipedia article on Boids

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