Skip to content

Unruly-Coder/Dashboard

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

67 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

#Dashboard

Futures:

Requirements

Installation

Copy or clone repository, install dependencies, build project and run server

Download dependencies

$ [sudo] npm install

Build project (compile js, css, copy views)

$ npm run build

Run a server

$ npm start

Watch .js and .sass files (development mode)

$ npm run development

Development

Widgets - FE

Dashboard wouldn't be really useful without widgets. Lucky it is not really hard to create one. We can create our widget by following a simple series of steps.

  • Create a directory for widget files.
  • Create a configuration file.
  • Create a html markup for the widget.
  • Create a controller file for business logic if needed.
  • Create a style file.

Create a directory for widget files.

For each new widget we should create a directory in client/app/widgets. There is no restriction to the name of the directory. It is a good practice if name corresponds somehow to the data that exposes. For example if our widget will show sale scores, we should name our directory saleScoresWidget :).

Create a configuration file.

To inject our widget into the dashboard application we need to create a configuration file. Name of this file is not important, however it would be nice if will be the same as directory.

Configurable options:

key type required description
sizex integer true The width of the widget in units
sizey integer true The height of the widget in units
template string true The path to the front side template of widget
editTemplate integer false The path to the back side template of widget. If not provided, the widget will have only one side.
color string false The color of the widget.
dataBind object false The data binding configuration.

Data binding:

key type required description
type string true As for now there are available two types of data binding. We could choose between 'internal' and 'external'.
source string true The url to json data (if 'type' equals to 'external') or path to an internal data channel (if 'type' equals to 'internal')
interval integer true/false required only if type equals to external - The time interval (in milliseconds) after which data from an external server will be refreshed

Data type explanation:

[TODO]

Example:

angular.module('widget')
    .config(function(widgetServiceProvider) {
        widgetServiceProvider.register('buildserver', {
            sizex: 2,
            sizey: 2,
            color: '#63c3b5',
            template: 'buildserver/buildserver.html',
            editTemplate: 'buildserver/buildserverEdit.html',
            dataBind: {
                type: 'internal',
                source: '/api/buildserver'
            }
        });
    });

Create a html markup for the widget.

The next step is creating a template file. The name of the file should corresponds to the name in the config file. Each widget inherits his object model, which is connected to the $scope.widget.

Widget model:

widget: {
    data: {}, // this object contains data from external or internal source
    options: {  //widget definition data
        sizex: 2,
        sizey: 2,
        color: '#63c3b5',
        template: 'buildserver/buildserver.html',
        editTemplate: 'buildserver/buildserverEdit.html',
        dataBind: {
            type: 'internal',
            source: '/api/buildserver'
        }
    },
    getData: function(){} //perform a asynchronous http request to the data source. Return a promise.
    flip: function(){} //flip tile
    bindDataSource: function(){} //binds data
    unbindDataSource: function(){} //unbinds data
}

Template example:

<div class="foosball-table">
    <p class="state" ng-class="{occupied: widget.data.isOccupied}">
        <span ng-show="widget.data.isOccupied">occupied</span>
        <span ng-hide="widget.data.isOccupied">available</span>
    </p>
    <div class="small-points">
        {{ widget.data.game.teamOne.smallPoints }} : {{ widget.data.game.teamTwo.smallPoints }}
    </div>
    <div class="big-points">
        <p class="pull-left"> {{widget.data.game.teamOne.bigPoints}}</p>
        <p class="pull-right"> {{widget.data.game.teamTwo.bigPoints}}</p>
    </div>
    <p class="footer">FOOSBALL TABLE</p>
</div>

Create a controller file for business logic if needed.

Create a style file.


Modules - BE

[TODO]

Services - BE

[TODO]


Bugs and Features

If you found a bug or have a feature request, please create an issue here on GitHub.

https://github.com/Crazy-Ivan/Dashboard/issues

Author

Paweł Bród

License

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published