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MacOS build on VS Code
Petteri Kautonen edited this page Jul 27, 2022
·
1 revision
Edit the .vscode/launch.json
to:
"program": "${workspaceFolder}/amp.EtoForms/bin/Mac64/Debug/net6.0/amp.EtoForms.app/Contents/MacOS/amp.EtoForms",
launch.json:
{
"version": "0.2.0",
"configurations": [
{
// Use IntelliSense to find out which attributes exist for C# debugging
// Use hover for the description of the existing attributes
// For further information visit https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/amp.EtoForms/bin/Mac64/Debug/net6.0/amp.EtoForms.app/Contents/MacOS/amp.EtoForms",
"args": [],
"cwd": "${workspaceFolder}/amp.EtoForms",
// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
"console": "internalConsole",
"stopAtEntry": false
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach"
}
]
}