SpriteFrames editor overhaul #21
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name: ☁ Server Builds | |
on: [push, pull_request] | |
# Global Settings | |
env: | |
# Only used for the cache key. Increment version to force clean build. | |
GODOT_BASE_BRANCH: 3.5 | |
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_mono_enabled=yes mono_static=yes mono_glue=no | |
concurrency: | |
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-server | |
cancel-in-progress: true | |
jobs: | |
build-server: | |
runs-on: "ubuntu-20.04" | |
name: ${{ matrix.name }} | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: Linux Headless w/ Mono (target=release_debug, tools=yes) | |
cache-name: server-editor-mono | |
target: release_debug | |
tools: true | |
- name: Linux Server w/ Mono (target=release, tools=no) | |
cache-name: server-template-mono | |
target: release | |
tools: false | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Linux dependencies | |
shell: bash | |
run: | | |
# Azure repositories are not reliable, we need to prevent azure giving us packages. | |
sudo rm -f /etc/apt/sources.list.d/* | |
sudo cp -f misc/ci/sources.list /etc/apt/sources.list | |
sudo apt-get update | |
# The actual dependencies | |
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ | |
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \ | |
libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip | |
- name: Setup Godot build cache | |
uses: ./.github/actions/godot-cache | |
with: | |
cache-name: ${{ matrix.cache-name }} | |
continue-on-error: true | |
- name: Setup python and scons | |
uses: ./.github/actions/godot-deps | |
- name: Compilation | |
uses: ./.github/actions/godot-build | |
with: | |
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} | |
platform: server | |
target: ${{ matrix.target }} | |
tools: ${{ matrix.tools }} |