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make spriteframes editor stay open #24

make spriteframes editor stay open

make spriteframes editor stay open #24

Triggered via push January 31, 2024 00:22
Status Failure
Total duration 7m 35s
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Matrix: build-windows
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4 errors and 2 warnings
Template (target=release, tools=no): modules/gdnative/gdnative_api_struct.gen.cpp#L850
'initializing': cannot convert from 'godot_string (__cdecl *)(const godot_string *,godot_bool)' to 'godot_string (__cdecl *)(const godot_string *)'
Template (target=release, tools=no)
Process completed with exit code 2.
Editor (target=release_debug, tools=yes): modules/gdnative/gdnative_api_struct.gen.cpp#L850
'initializing': cannot convert from 'godot_string (__cdecl *)(const godot_string *,godot_bool)' to 'godot_string (__cdecl *)(const godot_string *)'
Editor (target=release_debug, tools=yes)
Process completed with exit code 2.
Template (target=release, tools=no)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Editor (target=release_debug, tools=yes)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.