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winex11.drv: Implement D3DKMTQueryAdapterInfo WDDM_2_7_CAPS
Used by applications to query support for "Hardware Scheduling" for GPU workloads. This is used as a proxy to determine scheduling guarantees between userspace command submission and GPU execution. Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com> Note: This commit is specifically targeted towards ValveSoftware/wine experimental_9.0 branch. Upstream wine contains commits which change how this would be implemented. Notably, the changes in `dlls/winex11.drv/x11drv_main.c` should be instead made in `dlls/win32u/d3dkmt.c`. Link: #259
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