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Releases: Ven0maus/FlowVitae

FlowVitae V1.3.9

15 Oct 16:59
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Changes

  • Added support for .net 7.0
  • Added ResizeViewport(width, height) method, which resizes the internal screenCells array
  • Added overloads to all methods that take 2 parameters one for x and one for y which now take in a tuple (int x, int y)
  • Small improvement to center check to exit out sooner

FlowVitae V1.3.8

05 Oct 17:22
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Removed CTS, which caused issues with Dispose.
Also removed Dispose now as its no longer needed.

FlowVitae V1.3.7

03 Oct 19:50
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This release contains some improvements to performance, and general nuget config clean up.

FlowVitae V1.3.6

30 Sep 18:20
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Changes

  • Added "ChunkInsideViewPort" bool property to ChunkUpdateArgs for chunk loading / unloading
  • Added UpdateScreenCells() method which can be used to trigger OnCellUpdate for each cell in the viewport.

FlowVitae V1.3.3

30 Sep 16:49
227bf82
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New

  • Overhauled chunking #12

FlowVitae V1.3.2

27 Sep 13:28
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Bugfixes

  • Center now works correctly when going diagonally
  • Properly initialize screen cells on a procedural Grid constructor

Improvements

  • Improvements to threading and concurrency
  • Improved unit tests

FlowVitae V1.3.1

10 Nov 14:23
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Changes

  • Stability improvements, code clean up

FlowVitae V1.3.0

09 Nov 17:26
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Features

  • Added StaticGenerator class, to generate static chunked grids
  • Changed namespace for the chunk generators, they are now within "Venomaus.FlowVitae.Chunking.Generators"

Bugfixes

  • GetViewPortWorldCoordinates now returns the positions in the correct order (eg. Position 0, 1 will be in the correct array index when retrieved by Y * Width + X)
  • Static grid option in SadConsole host, now properly renders the tiles in the right order with the fix for GetViewPortWorldCoordinates

FlowVitae V1.2.6

09 Nov 13:37
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Bugfixes

  • GetCellType now properly returns the correct cell type, even if the converter returns null
  • GetCell / GetCells now returns null instead of a fake cell
  • Added nullable objects properly so its visible where each null can be
  • Added more test coverage
  • Updated unity visualizer dll to the latest v1.2.6

FlowVitae V1.2.5

08 Nov 20:17
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Bugfixes

  • GetCells can now properly return null cells if a custom converter converts a celltype into a null cell
  • Added checks for setting cell that is null

Features

  • Added unity visualizer project