Releases: Venomalia/DolphinDynamicInputTextureCreator
Releases · Venomalia/DolphinDynamicInputTextureCreator
Bug Fix
- the start settings can now be saved correctly.
graphic rework
allows the import of Dolphin DynamicInputTextures packs
Features:
- import of Dolphin DynamicInputTextures packs
- Adding the gameId to create the
<gameID>
.txt - fixes a crash when an image file does not exist.
User interface improved
Features:
- Added metadata window.
- "filled region" changed into a button.
- allows to add textures via file drop.
- allows to add HostKey textures via file drop.
- Improves the behavior of the grid.
- context menu added "use as grid"
the current region will be used as a basis for the grid.
- automatically sets a name for new emulated device keys.
- Automatically adjusts the initial zoom of textures.
Grid improvements and bugfixes
Features:
- The grid can now be moved to X and Y
- the grid will now be displayed.
Bug fix:
- the Y-limit values now works correctly
New functions
Main changes
- A option to avoid subpixels.
- Make host and emulated window resizable.
- Set the image filter to "Nearest Neighbor".
- displays the keys coordinate.
- Resizer improved, vertical and horizontal Resizer added
- prevents a key from being outside the canvas.
- fixes the problem that no regions can be created if one exists at 0x0
- host_controls are not created if not used.
- fixes a crash when an image file tries to overwrite itself.