A repository containing authenticators for Mirror Networking, provided along with my book on Creating Multiplayer Games in Unity Using Mirror Networking. This repository will continue to grow as I build additional authenticators for Mirror Networking.
Currently, the repository supports the following authenticator(s):
- Windows Google Authenticator
As of somewhere in Unity 2020.3.x, Unity has included their own newtonsoft dll. Ensure that you are on the correct version by completing the following steps:
- Remove the Unity Version Control package, as this has a dependency to an old version of newtonsoft, this might get fixed in future.
- Install the latest Unity version of newtonsoft by adding the following package via github url: com.unity.nuget.newtonsoft-json
This repository is updated to match the following versions:
Unity 2020.3.31f1
Mirror v65
Google now requires HTTPS for your scope definitions, please add https://www.google...etc for your scope definitions or you will get an error back from the API.