Skip to content

W1lliam1337/cstrike2-hack

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

27 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

CS2 Internal Cheat Base CS2 LIC LANG

App menu

Overview

CS2 Internal Cheat Base is a Rust-based internal cheat framework for Counter-Strike 2 (CS2). Designed with modularity and performance in mind, this project provides a solid foundation for developing various cheat features. The framework supports dynamic interface access and module management, making it an ideal starting point for internal cheat development.

Features

  • Rust Implementation: Utilizes Rust for its performance and safety features, ensuring a reliable codebase.
  • Modular Design: Organizes game interfaces and components into separate modules for easy management and extension.
  • Interface Handling: Automates the creation and access of game interfaces with macros, reducing boilerplate code.
  • Pattern Searching: Implements dynamic pattern searching for locating functions and data structures in memory.
  • DirectX11 Integration: Built-in support for rendering overlays using DirectX11.
  • MinHook Integration: Uses the MinHook library for function hooking.

Getting Started

  • Clone the repository:
git clone https://github.com/W1lliam1337/cstrike2-hack.git
cd cstrike2-hack
  • Install Rust: Ensure you have Rust installed. If not, install it from rust-lang.org.
  • Build the project:
cargo build --release
  • Run the project: Inject the compiled binary into the CS2 process using your preferred DLL injector.

Usage:

  • The in-game menu can be toggled with the Insert key.
  • Extend the project by implementing additional features using the provided hooks and patterns.

Contributions:

We welcome contributions! Feel free to open issues or submit pull requests for improvements and new features.

Contact:

For any inquiries, contact https://en1gma.tech/ & https://t.me/animstate.

License

This project is licensed under the MIT License. See the LICENSE file for more details.