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*.psess | ||
*.vsp | ||
*.log | ||
*.err | ||
*.wrn | ||
*.suo | ||
*.sdf | ||
*.user | ||
*.i | ||
*.vspscc | ||
*.opensdf | ||
*.opendb | ||
*.ipch | ||
*.cache | ||
*.tlog | ||
*.lastbuildstate | ||
*.ilk | ||
*.VC.db | ||
*.nupkg | ||
.vs | ||
Bin | ||
/Src/Shaders/Compiled/*.inc | ||
/Src/Shaders/Compiled/*.pdb | ||
/ipch | ||
/Tests | ||
/Testing | ||
/wiki | ||
/out | ||
/CMakeUserPresets.json |
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<?xml version="1.0" encoding="utf-8"?> | ||
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd"> | ||
<metadata minClientVersion="2.8.6"> | ||
<id>directxtk12_desktop_2019</id> | ||
<version>0.0.0-SpecifyVersionOnCommandline</version> | ||
<title>DirectX Tool Kit for DirectX 12 (VS 2019/2022 Win32 for Windows 10/11)</title> | ||
<authors>Microsoft</authors> | ||
<owners>microsoft,directxtk</owners> | ||
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 12 code in C++.</summary> | ||
<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022. | ||
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||
Features: | ||
Audio - low-level audio API using XAudio2 | ||
BufferHelpers - C++ helpers for creating D3D resources from CPU data | ||
CommonStates - common D3D state combinations | ||
DDSTextureLoader - light-weight DDS file texture loader | ||
DescriptorHeap - helper for managing DX12 descriptor heaps | ||
DirectXHelpers - misc C++ helpers for D3D programming | ||
Effects - set of built-in shaders for common rendering tasks | ||
EffectPipelineStateDescription - helper for creating PSOs | ||
GamePad - gamepad controller helper using Windows.Gaming.Input | ||
GeometricPrimitive - draws basic shapes such as cubes and spheres | ||
GraphicsMemory - helper for managing graphics memory allocation | ||
Keyboard - keyboard state tracking helper | ||
Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files | ||
Mouse - mouse helper | ||
PostProcess - set of built-in shaders for common post-processing operations | ||
PrimitiveBatch - simple and efficient way to draw user primitives | ||
RenderTargetState - helper for communicating render target requirements when creating PSOs | ||
ResourceUploadBatch - helper for managing texture resource upload to the GPU | ||
ScreenGrab - light-weight screen shot saver | ||
SimpleMath - simplified C++ wrapper for DirectXMath | ||
SpriteBatch - simple & efficient 2D sprite rendering | ||
SpriteFont - bitmap based text rendering | ||
VertexTypes - structures for commonly used vertex data formats | ||
WICTextureLoader - WIC-based image file texture loader</description> | ||
<releaseNotes>Matches the October 28, 2023 release on GitHub.</releaseNotes> | ||
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl> | ||
<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" /> | ||
<icon>images\icon.jpg</icon> | ||
<readme>docs\README.md</readme> | ||
<license type="expression">MIT</license> | ||
<requireLicenseAcceptance>false</requireLicenseAcceptance> | ||
<copyright>© Microsoft Corporation. All rights reserved.</copyright> | ||
<tags>DirectX DirectXTK DirectXTK12 native nativepackage</tags> | ||
</metadata> | ||
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<files> | ||
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<file target="docs" src="*.md" /> | ||
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<file target="include" src="Inc\*" exclude="Inc\XboxDDSTextureLoader.h" /> | ||
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<file target="native\lib\x86\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.lib" /> | ||
<file target="native\lib\x86\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.pdb" /> | ||
|
||
<file target="native\lib\x86\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.lib" /> | ||
<file target="native\lib\x86\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.pdb" /> | ||
|
||
<file target="native\lib\x64\Debug" src="Bin\Desktop_2019_Win10\x64\Debug\*.lib" /> | ||
<file target="native\lib\x64\Debug" src="Bin\Desktop_2019_Win10\x64\Debug\*.pdb" /> | ||
|
||
<file target="native\lib\x64\Release" src="Bin\Desktop_2019_Win10\x64\Release\*.lib" /> | ||
<file target="native\lib\x64\Release" src="Bin\Desktop_2019_Win10\x64\Release\*.pdb" /> | ||
|
||
<file target="native\lib\ARM64\Debug" src="Bin\Desktop_2019_Win10\ARM64\Debug\*.lib" /> | ||
<file target="native\lib\ARM64\Debug" src="Bin\Desktop_2019_Win10\ARM64\Debug\*.pdb" /> | ||
|
||
<file target="native\lib\ARM64\Release" src="Bin\Desktop_2019_Win10\ARM64\Release\*.lib" /> | ||
<file target="native\lib\ARM64\Release" src="Bin\Desktop_2019_Win10\ARM64\Release\*.pdb" /> | ||
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<file src=".nuget/directxtk12_desktop_2019.targets" target="build\native" /> | ||
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<file src=".nuget/icon.jpg" target="images\" /> | ||
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</files> | ||
</package> |
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35
Common/DirectXTK12/.nuget/directxtk12_desktop_2019.targets
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
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<PropertyGroup Label="Debug" Condition="'$(Configuration.ToLower())' == 'debug'"> | ||
<NuGetConfiguration>Debug</NuGetConfiguration> | ||
</PropertyGroup> | ||
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'profile'"> | ||
<NuGetConfiguration>Release</NuGetConfiguration> | ||
</PropertyGroup> | ||
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'release'"> | ||
<NuGetConfiguration>Release</NuGetConfiguration> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(NuGetConfiguration)' == ''"> | ||
<NuGetConfiguration>Release</NuGetConfiguration> | ||
</PropertyGroup> | ||
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||
<PropertyGroup> | ||
<directxtk12-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(PlatformTarget)\$(NuGetConfiguration)</directxtk12-LibPath> | ||
</PropertyGroup> | ||
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<ItemDefinitionGroup> | ||
<Link> | ||
<AdditionalLibraryDirectories>$(directxtk12-LibPath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>DirectXTK12.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
|
||
<ItemDefinitionGroup> | ||
<ClCompile> | ||
<PreprocessorDefinitions>HAS_DIRECTXTK12;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||
</ClCompile> | ||
</ItemDefinitionGroup> | ||
|
||
</Project> |
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Original file line number | Diff line number | Diff line change |
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<?xml version="1.0" encoding="utf-8"?> | ||
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd"> | ||
<metadata minClientVersion="2.8.6"> | ||
<id>directxtk12_uwp</id> | ||
<version>0.0.0-SpecifyVersionOnCommandline</version> | ||
<title>DirectX Tool Kit for DirectX 12 (UWP)</title> | ||
<authors>Microsoft</authors> | ||
<owners>microsoft,directxtk</owners> | ||
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 12 code in C++.</summary> | ||
<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 (16.11) or Visual Studio 2022. | ||
|
||
Features: | ||
Audio - low-level audio API using XAudio2 | ||
BufferHelpers - C++ helpers for creating D3D resources from CPU data | ||
CommonStates - common D3D state combinations | ||
DDSTextureLoader - light-weight DDS file texture loader | ||
DescriptorHeap - helper for managing DX12 descriptor heaps | ||
DirectXHelpers - misc C++ helpers for D3D programming | ||
Effects - set of built-in shaders for common rendering tasks | ||
EffectPipelineStateDescription - helper for creating PSOs | ||
GamePad - gamepad controller helper using Windows.Gaming.Input | ||
GeometricPrimitive - draws basic shapes such as cubes and spheres | ||
GraphicsMemory - helper for managing graphics memory allocation | ||
Keyboard - keyboard state tracking helper | ||
Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files | ||
Mouse - mouse helper | ||
PostProcess - set of built-in shaders for common post-processing operations | ||
PrimitiveBatch - simple and efficient way to draw user primitives | ||
RenderTargetState - helper for communicating render target requirements when creating PSOs | ||
ResourceUploadBatch - helper for managing texture resource upload to the GPU | ||
ScreenGrab - light-weight screen shot saver | ||
SimpleMath - simplified C++ wrapper for DirectXMath | ||
SpriteBatch - simple & efficient 2D sprite rendering | ||
SpriteFont - bitmap based text rendering | ||
VertexTypes - structures for commonly used vertex data formats | ||
WICTextureLoader - WIC-based image file texture loader</description> | ||
<releaseNotes>Matches the October 28, 2023 release on GitHub.</releaseNotes> | ||
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl> | ||
<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" /> | ||
<icon>images\icon.jpg</icon> | ||
<readme>docs\README.md</readme> | ||
<license type="expression">MIT</license> | ||
<requireLicenseAcceptance>false</requireLicenseAcceptance> | ||
<copyright>© Microsoft Corporation. All rights reserved.</copyright> | ||
<tags>DirectX DirectXTK DirectXTK12 native nativepackage</tags> | ||
</metadata> | ||
|
||
<files> | ||
|
||
<file target="docs" src="*.md" /> | ||
|
||
<file target="include" src="Inc\*" exclude="Inc\XboxDDSTextureLoader.h" /> | ||
|
||
<file target="native\lib\ARM64\Debug" src="Bin\Windows10_2019\ARM64\Debug\*.lib" /> | ||
<file target="native\lib\ARM64\Debug" src="Bin\Windows10_2019\ARM64\Debug\*.pdb" /> | ||
|
||
<file target="native\lib\ARM64\Release" src="Bin\Windows10_2019\ARM64\Release\*.lib" /> | ||
<file target="native\lib\ARM64\Release" src="Bin\Windows10_2019\ARM64\Release\*.pdb" /> | ||
|
||
<file target="native\lib\x86\Debug" src="Bin\Windows10_2019\Win32\Debug\*.lib" /> | ||
<file target="native\lib\x86\Debug" src="Bin\Windows10_2019\Win32\Debug\*.pdb" /> | ||
|
||
<file target="native\lib\x86\Release" src="Bin\Windows10_2019\Win32\Release\*.lib" /> | ||
<file target="native\lib\x86\Release" src="Bin\Windows10_2019\Win32\Release\*.pdb" /> | ||
|
||
<file target="native\lib\x64\Debug" src="Bin\Windows10_2019\x64\Debug\*.lib" /> | ||
<file target="native\lib\x64\Debug" src="Bin\Windows10_2019\x64\Debug\*.pdb" /> | ||
|
||
<file target="native\lib\x64\Release" src="Bin\Windows10_2019\x64\Release\*.lib" /> | ||
<file target="native\lib\x64\Release" src="Bin\Windows10_2019\x64\Release\*.pdb" /> | ||
|
||
<file src=".nuget/directxtk12_uwp.targets" target="build\native" /> | ||
|
||
<file src=".nuget/icon.jpg" target="images\" /> | ||
|
||
</files> | ||
</package> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,35 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
|
||
<PropertyGroup Label="Debug" Condition="'$(Configuration.ToLower())' == 'debug'"> | ||
<NuGetConfiguration>Debug</NuGetConfiguration> | ||
</PropertyGroup> | ||
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'profile'"> | ||
<NuGetConfiguration>Release</NuGetConfiguration> | ||
</PropertyGroup> | ||
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'release'"> | ||
<NuGetConfiguration>Release</NuGetConfiguration> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(NuGetConfiguration)' == ''"> | ||
<NuGetConfiguration>Release</NuGetConfiguration> | ||
</PropertyGroup> | ||
|
||
<PropertyGroup> | ||
<directxtk12-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(PlatformTarget)\$(NuGetConfiguration)</directxtk12-LibPath> | ||
</PropertyGroup> | ||
|
||
<ItemDefinitionGroup> | ||
<Link> | ||
<AdditionalLibraryDirectories>$(directxtk12-LibPath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>DirectXTK12.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
|
||
<ItemDefinitionGroup> | ||
<ClCompile> | ||
<PreprocessorDefinitions>HAS_DIRECTXTK12;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||
</ClCompile> | ||
</ItemDefinitionGroup> | ||
|
||
</Project> |
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