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[Tweak] Fire Alarm Sound #106

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merged 1 commit into from
Oct 31, 2024

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PuroSlavKing
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Я не мог не насрать, это было слишком хорошо.


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ВНИМАНИЕ ПОЖАРНАЯ ТРЕВОГА, СРОЧНО ПОКИНЬТЕ ПОМЕЩЕНИЕ!! 🔊 🔥

FireAlarm.mp4


Изменения

🆑 PuroSlavKing

  • tweak: Измененён звук пожарной тревоги.

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coderabbitai bot commented Oct 28, 2024

Walkthrough

The changes in this pull request involve updating the AlarmSound property in the AtmosAlarmableComponent class located in the Content.Server.Atmos.Monitor.Components namespace. The sound file path for the alarm notification has been changed from "/Audio/Machines/alarm.ogg" to "/Audio/_White/Machines/fire_alarm.ogg". This modification solely affects the audio asset used for alarm notifications without altering any other components of the class.

Changes

File Path Change Summary
Content.Server/Atmos/Monitor/Components/AtmosAlarmableComponent.cs Updated AlarmSound property from "/Audio/Machines/alarm.ogg" to "/Audio/_White/Machines/fire_alarm.ogg"

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Actionable comments posted: 0

🧹 Outside diff range and nitpick comments (1)
Content.Server/Atmos/Monitor/Components/AtmosAlarmableComponent.cs (1)

39-39: Consider following standard asset directory structure.

The path /Audio/_White/Machines/fire_alarm.ogg uses a non-standard directory prefix _White. Consider moving the file to the standard /Audio/Machines/ directory to maintain consistency with the project's asset organization.

-    public SoundSpecifier AlarmSound { get; set; } = new SoundPathSpecifier("/Audio/_White/Machines/fire_alarm.ogg");
+    public SoundSpecifier AlarmSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/fire_alarm.ogg");
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 6093d72 and 77df11d.

⛔ Files ignored due to path filters (1)
  • Resources/Audio/_White/Machines/fire_alarm.ogg is excluded by !**/*.ogg
📒 Files selected for processing (1)
  • Content.Server/Atmos/Monitor/Components/AtmosAlarmableComponent.cs (1 hunks)
🔇 Additional comments (2)
Content.Server/Atmos/Monitor/Components/AtmosAlarmableComponent.cs (2)

39-39: Verify volume settings with the new sound file.

The alarm volume is set to -10. Since you're changing the sound file, please test if this volume setting is appropriate for the new fire alarm sound to ensure it's neither too loud nor too quiet.

Also applies to: 41-42


39-39: Verify the existence of the new sound file.

The sound file path has been updated to use a custom directory. Please ensure that the file /Audio/_White/Machines/fire_alarm.ogg exists in the project's assets.

✅ Verification successful

Sound file path verified successfully

The new sound file /Audio/_White/Machines/fire_alarm.ogg exists at the correct location in the Resources directory.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check if the new sound file exists
# Expected: The file should exist in the resources/audio directory

fd -e ogg "fire_alarm.ogg" 

Length of output: 73

@Remuchi Remuchi merged commit e81b782 into WWhiteDreamProject:master Oct 31, 2024
11 checks passed
@PuroSlavKing PuroSlavKing deleted the FireAlarmSound branch October 31, 2024 09:49
@PuroSlavKing
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реально мёрдж :trollface:

Spatison added a commit that referenced this pull request Nov 1, 2024
Remuchi pushed a commit that referenced this pull request Nov 1, 2024
Revert "[Tweak] Fire Alarm Sound (#106)"

This reverts commit e81b782.
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