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Add dictionary default values #2042

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28 changes: 14 additions & 14 deletions index.bs
Original file line number Diff line number Diff line change
Expand Up @@ -4139,7 +4139,7 @@ macros:

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional AnalyserOptions options)]
Constructor (BaseAudioContext context, optional AnalyserOptions options = {})]
interface AnalyserNode : AudioNode {
void getFloatFrequencyData (Float32Array array);
void getByteFrequencyData (Uint8Array array);
Expand Down Expand Up @@ -4595,7 +4595,7 @@ slot <dfn attribute for="AudioBufferSourceNode">[[buffer set]]</dfn>, initially

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional AudioBufferSourceOptions options)]
Constructor (BaseAudioContext context, optional AudioBufferSourceOptions options = {})]
interface AudioBufferSourceNode : AudioScheduledSourceNode {
attribute AudioBuffer? buffer;
readonly attribute AudioParam playbackRate;
Expand Down Expand Up @@ -5833,7 +5833,7 @@ All attributes of the {{BiquadFilterNode}} are <a>a-rate</a> {{AudioParam}}s.

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional BiquadFilterOptions options)]
Constructor (BaseAudioContext context, optional BiquadFilterOptions options = {})]
interface BiquadFilterNode : AudioNode {
attribute BiquadFilterType type;
readonly attribute AudioParam frequency;
Expand Down Expand Up @@ -6272,7 +6272,7 @@ output channels.

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional ChannelMergerOptions options)]
Constructor (BaseAudioContext context, optional ChannelMergerOptions options = {})]
interface ChannelMergerNode : AudioNode {
};
</pre>
Expand Down Expand Up @@ -6384,7 +6384,7 @@ desired.

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional ChannelSplitterOptions options)]
Constructor (BaseAudioContext context, optional ChannelSplitterOptions options = {})]
interface ChannelSplitterNode : AudioNode {
};
</pre>
Expand Down Expand Up @@ -6465,7 +6465,7 @@ macros:

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional ConstantSourceOptions options)]
Constructor (BaseAudioContext context, optional ConstantSourceOptions options = {})]
interface ConstantSourceNode : AudioScheduledSourceNode {
readonly attribute AudioParam offset;
};
Expand Down Expand Up @@ -6570,7 +6570,7 @@ input to the node is either mono or stereo.

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional ConvolverOptions options)]
Constructor (BaseAudioContext context, optional ConvolverOptions options = {})]
interface ConvolverNode : AudioNode {
attribute AudioBuffer? buffer;
attribute boolean normalize;
Expand Down Expand Up @@ -6835,7 +6835,7 @@ latency equal to the amount of the delay.

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional DelayOptions options)]
Constructor (BaseAudioContext context, optional DelayOptions options = {})]
interface DelayNode : AudioNode {
readonly attribute AudioParam delayTime;
};
Expand Down Expand Up @@ -6991,7 +6991,7 @@ macros:

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional DynamicsCompressorOptions options)]
Constructor (BaseAudioContext context, optional DynamicsCompressorOptions options = {})]
interface DynamicsCompressorNode : AudioNode {
readonly attribute AudioParam threshold;
readonly attribute AudioParam knee;
Expand Down Expand Up @@ -7441,7 +7441,7 @@ Each sample of each channel of the input data of the

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional GainOptions options)]
Constructor (BaseAudioContext context, optional GainOptions options = {})]
interface GainNode : AudioNode {
readonly attribute AudioParam gain;
};
Expand Down Expand Up @@ -7825,7 +7825,7 @@ The number of channels of the input is by default 2 (stereo).

<pre class="idl">
[Exposed=Window,
Constructor (AudioContext context, optional AudioNodeOptions options)]
Constructor (AudioContext context, optional AudioNodeOptions options = {})]
interface MediaStreamAudioDestinationNode : AudioNode {
readonly attribute MediaStream stream;
};
Expand Down Expand Up @@ -8134,7 +8134,7 @@ enum OscillatorType {

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional OscillatorOptions options)]
Constructor (BaseAudioContext context, optional OscillatorOptions options = {})]
interface OscillatorNode : AudioScheduledSourceNode {
attribute OscillatorType type;
readonly attribute AudioParam frequency;
Expand Down Expand Up @@ -8502,7 +8502,7 @@ enum DistanceModelType {

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional PannerOptions options)]
Constructor (BaseAudioContext context, optional PannerOptions options = {})]
interface PannerNode : AudioNode {
attribute PanningModelType panningModel;
readonly attribute AudioParam positionX;
Expand Down Expand Up @@ -9239,7 +9239,7 @@ cannot be configured.

<pre class="idl">
[Exposed=Window,
Constructor (BaseAudioContext context, optional StereoPannerOptions options)]
Constructor (BaseAudioContext context, optional StereoPannerOptions options = {})]
interface StereoPannerNode : AudioNode {
readonly attribute AudioParam pan;
};
Expand Down