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Site Editor: Improve loading experience (v3) #50222

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merged 10 commits into from
May 10, 2023

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@tyxla tyxla commented May 1, 2023

What?

This experiments with loading the site editor behind the scenes and displaying it once it's finished loading. This time, we're doing it by checking whether we have any resolving selectors belonging to the core data store.

This PR is an alternative to #42525 and #47612, but this time, we don't utilize Suspense.

Why?

We're aiming to find a way to improve the editor loading experience.

As @mtias says:

The end goal should be that things load like a "screenshot"; all fully loaded when you start interacting.

See #35503 for more details and motivation.

How?

We're building on what we've learned from #42525 and #47612. We're reusing the existing loading screen.

Demo - zoomed-out mode loading

Screen.Recording.2023-05-02.at.16.16.10.mov

Demo - editor canvas loading

Screen.Recording.2023-05-02.at.16.19.15.mov

Testing Instructions

  • Load the site editor and observe the loading experience.
  • Observe that at the time the fallback placeholder has been hidden, the editor has fully loaded.
  • Test various use cases, like loading the zoomed-out site editor mode and the editor canvas mode.

@tyxla tyxla added [Status] In Progress Tracking issues with work in progress [Type] Performance Related to performance efforts [Type] Experimental Experimental feature or API. [Package] Edit Site /packages/edit-site [Feature] Site Editor Related to the overarching Site Editor (formerly "full site editing") labels May 1, 2023
@tyxla tyxla self-assigned this May 1, 2023
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Size Change: +159 B (0%)

Total Size: 1.38 MB

Filename Size Change
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build/edit-site/index.min.js 64.1 kB +106 B (0%)
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ℹ️ View Unchanged
Filename Size
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@youknowriad
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I like the simplicity of this and I do see us potentially using it for the initial loading in the site editor but unfortunately, it has one major drawback. We can't know which block editor instance triggered the requests, so we can't integrate it into patterns loading / templates loading... and that's also an important use-case IMO.

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github-actions bot commented May 2, 2023

Flaky tests detected in c5467c9.
Some tests passed with failed attempts. The failures may not be related to this commit but are still reported for visibility. See the documentation for more information.

🔍 Workflow run URL: https://github.com/WordPress/gutenberg/actions/runs/4934039438
📝 Reported issues:

@tyxla
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tyxla commented May 2, 2023

We can't know which block editor instance triggered the requests, so we can't integrate it into patterns loading / templates loading... and that's also an important use-case IMO.

Could you please provide more details about the flow you're referring to? From my understanding, this loading experience should be usable for editing templates as well, but I assume you mean something else when you say "templates loading" and "patterns loading". Ideally, step-by-step instructions would be very helpful to ensure we're talking about the same thing.

@youknowriad
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@tyxla There are multiple possibilities:

  • In the inserter, in the patterns tab. When you open a category like "Posts" or "Headers", each pattern preview should have a loader of its own. So for instance if there's a pattern that uses a query, the pattern needs to show a loader until all its blocks have loaded properly.

  • Maybe more visible, but we have an API to define "starter templates" or "starter full page patterns". For instance, you can go to the site editor, click "templates" in the sidebar, click the "plus" button to add a new template and choose like "tag", you will be provided with a mosaic of templates (probably only one template for now + a start blank option as most themes didn't start using the APIs yet), each template should have a loader and only render when its content is ready (query blocks, navigation)...

Does that help?

@tyxla
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tyxla commented May 2, 2023

@youknowriad thanks, it does help!

The intention of this PR isn't to cover all those cases, though.

We'd be happy to explore solutions for improving their loading experiences separately.

@tyxla
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tyxla commented May 2, 2023

All tests are now green and I think this is ready for a review at this point. I believe this is far from perfect, but to a degree fulfills our initial intent. Any feedback is welcome!

@tyxla tyxla marked this pull request as ready for review May 2, 2023 13:23
@tyxla tyxla added Needs Design Feedback Needs general design feedback. and removed [Status] In Progress Tracking issues with work in progress labels May 2, 2023
@tyxla
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tyxla commented May 9, 2023

Thanks, everyone for the excellent design feedback!

Any other feedback on the code before we go ahead with this one?

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Code wise this looks good to me.

}
}, [ loaded, hasResolvingSelectors ] );

const isLoading = ! loaded || ! hasLoadedPost;
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Potentially this logic to compute the isLoading const could be extracted to a custom hook useSiteEditorLoading or something.

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While I don't see the immediate need for that, I'm happy to go ahead and extract it when it can actually be reused somewhere.

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it is mostly a suggestion to keep that logic outside the Editor component (timeout...) But I don't feel strongly.

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I think this is a good idea, I'll follow up in another PR.

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Addressed in #50511

*
* @return {boolean} True if one or more selectors are resolving, false otherwise.
*/
export function hasResolvingSelectors( state ) {
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Depending how confident we are with this selector (it seems fine to me), we could consider making it private to start with.

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To me, one of the positive sides of metadata selectors is that they are always publicly available. That being said, I wonder if you think there's a particular need for this specific one to be private.

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Not for me. I think it's fine for this one to be public. I was suggesting it in case we missed confidence.

@tyxla tyxla force-pushed the try/site-edit-loading-experience-3 branch from c7fed44 to c5467c9 Compare May 10, 2023 06:56
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tyxla commented May 10, 2023

Thanks, everyone! Looking forward to adding more improvements to the loading experience in the near future as part of #35503.

@tyxla tyxla merged commit 15d0927 into trunk May 10, 2023
@tyxla tyxla deleted the try/site-edit-loading-experience-3 branch May 10, 2023 07:50
@github-actions github-actions bot added this to the Gutenberg 15.8 milestone May 10, 2023
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Thanks for this one! 🙏

Comment on lines +143 to +144
return [ ...Object.values( state ) ].some( ( selectorState ) =>
[ ...selectorState._map.values() ].some(
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  1. Are the copies necessary? [ ...Object.values( state ) ].some -> Object.values( state ).some, and likewise for selectorState.

  2. After digging around a bit, it seems like ._map is an internal property of package equivalent-key-map. Right? My follow-up questions are: 1) is this the right/only way to consume it? 2) If so, shouldn't we at least have a comment explaining how and why we are using a private interface of an external package?

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The spread operators would be needed for results of Map.prototype.values(), because that's an iterator. But Object.values() returns an array, and that doesn't need the extra [...]. So, one of the spreads is justified, the other is not.

The .map.values() call indeed depends too much on the implementation details, and it seems to me it works only when the selector has exactly one argument? Because then the value is not in resolution[ 1 ], but deeper in the tree. But the only remedy is to contribute a new values() method to equivalent-key-map itself.

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Thank you for the feedback @mcsf! I've addressed it in #50865. A couple of notes to add:

  1. The first copy was indeed unnecessary, but the second one is necessary since the returned iterable iterator object doesn't have a .some(), thus we need to convert it to an array. We could use the EquivalentKeyMap's forEach() method, however, this would be less optimized since it often will require more iterations than a .some().

  2. I've added a comment to explain that usage. As mentioned above, .some() is a more optimized usage since it doesn't require iterating through all elements, which is why I prefer it to the .forEach() that EquivalentKeyMap supports.

Alternatively, we could open a PR in the EquivalentKeyMap repo for supporting .some() or a method to just retrieve all elements from the map if you think that will help.

Edit: ha, Jarda beat me to it. Spot on btw!

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Note that the standard Map doesn't support .some. Only .keys, .values, and .entries, and unlike the similar Object.* methods they return iterators. Only after converting to array with [...] or Array.from you can call .every or .some.

What we'd like to do is to add .keys, .values and .entries to EKM. And I also suspect that their (or, more precisely, Andrew's 🙂) .size implementation is wrong, because it returns ._map.size, but the ._map is a tree with potentially many nested leaf nodes.

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Thanks for the answers, both of you. Right, I didn't take the time to understand the data structure behind selectorState, and indeed .values in the context of a map should just be an iterator.

As mentioned above, .some() is a more optimized usage since it doesn't require iterating through all elements, which is why I prefer it to the .forEach() that EquivalentKeyMap supports.

To be clear, I think .some is the best idiom for the situation, and I wouldn't want to replace it with .forEach.

I'm fine with just removing the copy around Object.values and leaving the other as is. However, just a minor question: personally and intuitively, do you make a difference between [ ...xs ] and Array.from( xs )? For me, I tend to infer that the purpose of the former is to copy, while that of the latter is to cast (from iterator to array). If I'm the only one with this intuition, then ignore me; if not, then maybe this piece of code becomes 0.1% clearer by using Array.from( selectorState._map.values ).some. 😉

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TBH spread and Array.from are all the same for me in the current use case (they do have some differences, where Array.from() is a bit more powerful and supports more use cases than iterables, but here it doesn't really matter.

Regardless, I'm happy to make this 0.1% more readable 👍 Updated in the PR.

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I usually prefer Array.from, because it does the same thing, but is less obscure: it's a regular function call, not a special syntax. Spread operator is more useful when spreading multiple things together.

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