Experimental driver release stage 2 (Windows64)
Pre-release
Pre-release
Overhaul on input detection
Camera performance boosted
Interpolation is functional and works decently
Toggle HMD alignment with Z, its designed to try and mitigate drift and offsets
File size reduction (now uses the generic C:/Program Files/......../models
path)
Hold shift and WASD to offset (use when HMD alignment is active)
There is an issue right now where the config cant save, but when that is fixed, it will store your current camera selection and other information
Use this web console to read current input keybinds (only works once steamvr is open)
SteamVR Console
filter by nvidiaBodyTracking
NOTE: this is a testing version of the system and the trackers do not have any rotation anymore
Rotation will be added later and computed manually.