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Don't reach consensus as fast if no other proposals seen. #4763

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Mar 22, 2024
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39 changes: 33 additions & 6 deletions src/ripple/consensus/Consensus.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -87,11 +87,24 @@ checkConsensusReached(
std::size_t agreeing,
std::size_t total,
bool count_self,
std::size_t minConsensusPct)
std::size_t minConsensusPct,
bool reachedMax)
{
// If we are alone, we have a consensus
// If we are alone for too long, we have consensus.
// Delaying consensus like this avoids a circumstance where a peer
// gets ahead of proposers insofar as it has not received any proposals.
// This could happen if there's a slowdown in receiving proposals. Reaching
// consensus prematurely in this way means that the peer will likely desync.
// The check for reachedMax should allow plenty of time for proposals to
// arrive, and there should be no downside. If a peer is truly not
// receiving any proposals, then there should be no hurry. There's
// really nowhere to go.
if (total == 0)
return true;
{
if (reachedMax)
return true;
return false;
}

if (count_self)
{
Expand Down Expand Up @@ -120,7 +133,13 @@ checkConsensus(
<< prevProposers << " agree=" << currentAgree
<< " validated=" << currentFinished
<< " time=" << currentAgreeTime.count() << "/"
<< previousAgreeTime.count();
<< previousAgreeTime.count() << " proposing? " << proposing
<< " minimum duration to reach consensus: "
<< parms.ledgerMIN_CONSENSUS.count() << "ms"
<< " max consensus time "
<< parms.ledgerMAX_CONSENSUS.count() << "s"
<< " minimum consensus percentage: "
<< parms.minCONSENSUS_PCT;

if (currentAgreeTime <= parms.ledgerMIN_CONSENSUS)
return ConsensusState::No;
Expand All @@ -139,7 +158,11 @@ checkConsensus(
// Have we, together with the nodes on our UNL list, reached the threshold
// to declare consensus?
if (checkConsensusReached(
currentAgree, currentProposers, proposing, parms.minCONSENSUS_PCT))
currentAgree,
currentProposers,
proposing,
parms.minCONSENSUS_PCT,
currentAgreeTime > parms.ledgerMAX_CONSENSUS))
{
JLOG(j.debug()) << "normal consensus";
return ConsensusState::Yes;
Expand All @@ -148,7 +171,11 @@ checkConsensus(
// Have sufficient nodes on our UNL list moved on and reached the threshold
// to declare consensus?
if (checkConsensusReached(
currentFinished, currentProposers, false, parms.minCONSENSUS_PCT))
currentFinished,
currentProposers,
false,
parms.minCONSENSUS_PCT,
currentAgreeTime > parms.ledgerMAX_CONSENSUS))
{
JLOG(j.warn()) << "We see no consensus, but 80% of nodes have moved on";
return ConsensusState::MovedOn;
Expand Down
2 changes: 1 addition & 1 deletion src/ripple/consensus/Consensus.h
Original file line number Diff line number Diff line change
Expand Up @@ -1157,7 +1157,7 @@ Consensus<Adaptor>::shouldPause() const
std::size_t const offline = trustedKeys.size();

std::stringstream vars;
vars << " (working seq: " << previousLedger_.seq() << ", "
vars << " consensuslog (working seq: " << previousLedger_.seq() << ", "
<< "validated seq: " << adaptor_.getValidLedgerIndex() << ", "
<< "am validator: " << adaptor_.validator() << ", "
<< "have validated: " << adaptor_.haveValidated() << ", "
Expand Down
2 changes: 1 addition & 1 deletion src/ripple/consensus/ConsensusParms.h
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,7 @@ struct ConsensusParms
* validators don't appear to be offline that are merely waiting for
* laggards.
*/
std::chrono::milliseconds ledgerMAX_CONSENSUS = std::chrono::seconds{10};
std::chrono::milliseconds ledgerMAX_CONSENSUS = std::chrono::seconds{15};

//! Minimum number of seconds to wait to ensure others have computed the LCL
std::chrono::milliseconds ledgerMIN_CLOSE = std::chrono::seconds{2};
Expand Down
9 changes: 7 additions & 2 deletions src/test/consensus/Consensus_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -109,10 +109,15 @@ class Consensus_test : public beast::unit_test::suite
ConsensusState::MovedOn ==
checkConsensus(10, 2, 1, 8, 3s, 10s, p, true, journal_));

// No peers makes it easy to agree
// If no peers, don't agree until time has passed.
BEAST_EXPECT(
ConsensusState::Yes ==
ConsensusState::No ==
checkConsensus(0, 0, 0, 0, 3s, 10s, p, true, journal_));

// Agree if no peers and enough time has passed.
BEAST_EXPECT(
ConsensusState::Yes ==
checkConsensus(0, 0, 0, 0, 3s, 16s, p, true, journal_));
}

void
Expand Down
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