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updated build info #137

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May 11, 2021
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Original file line number Diff line number Diff line change
Expand Up @@ -15,24 +15,43 @@ namespace XRTK.Editor.BuildPipeline
[RuntimePlatform(typeof(UniversalWindowsPlatform))]
public class UwpBuildInfo : BuildInfo
{
protected override void Awake()
{
base.Awake();
Version = PlayerSettings.WSA.packageVersion;
SolutionName = $"{PlayerSettings.productName}\\{PlayerSettings.productName}.sln";
BuildTargetFamilies = GetFamilies();
}

/// <inheritdoc />
public override BuildTarget BuildTarget => BuildTarget.WSAPlayer;

private Version version;

/// <inheritdoc />
public override Version Version { get; set; }
public override Version Version
{
get
{
if (version == null)
{
version = PlayerSettings.WSA.packageVersion;
}

return version;
}
set => version = value;
}

private string solutionName;

/// <summary>
/// The name of the Visual Studio .sln file generated.
/// </summary>
public string SolutionName { get; private set; }
public string SolutionName
{
get
{
if (string.IsNullOrWhiteSpace(solutionName))
{
solutionName = $"{PlayerSettings.productName}\\{PlayerSettings.productName}.sln";
}

return solutionName;
}
}

/// <summary>
/// Build the appx bundle after building Unity Player?
Expand All @@ -48,7 +67,9 @@ protected override void Awake()

public string MinSdk => EditorUserBuildSettings.wsaMinUWPSDK;

public PlayerSettings.WSATargetFamily[] BuildTargetFamilies { get; private set; }
private PlayerSettings.WSATargetFamily[] buildTargetFamilies;

public PlayerSettings.WSATargetFamily[] BuildTargetFamilies => buildTargetFamilies ?? (buildTargetFamilies = GetFamilies());

private static PlayerSettings.WSATargetFamily[] GetFamilies()
{
Expand Down