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xhabit committed Dec 9, 2019
1 parent 7236682 commit 84a405e
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Showing 5 changed files with 13 additions and 12 deletions.
8 changes: 4 additions & 4 deletions CurrentChangelog.txt
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
4.17

- Added: If there are markers at base which start with "d_base_tank" or "d_base_apc" friendly tanks or APC will be added (no driver, just AI commander and AI gunner)
- Added: If there are markers at base which start with "d_base_tank" or "d_base_apc" friendly tanks or APCs will be added (no driver, just AI commander and AI gunner)
- Fixed: Camps were not immediately set to indestructable after creation
- Fixed: When engineer full was enabled repair and refuel ability was also restored when the player was revived or respawned at a MHQ/Farp/squad leader
- Fixed: At player connect, time for resetting revive lives (15 minutes if a player leaves a server and reconnects) and side switching in the TT version (30 minutes) was not correctly resetted on the server
- Fixed: CUP Winter Chernarus was missing CfgWorlds mapSize field resulting in markers not drawn and wrong bounds for vehicle respawn check (vehicles simply respawned because they were out of bounds)
- Fixed: Engineer spawned FARPS did not use the new tallservice format resulting in script errors
- Fixed: If a unit classname array had four or less units it resulted in an array select script error
- Fixed: Sniper classname variable was defined as d_sniper_I instead of d_sniper_G which prevented making a normal One Team version against an independent enemy
- Fixed: Engineer spawned FARPs did not use the new txxxservice format resulting in script errors
- Fixed: If a unit classname array had four or less unit classnames it resulted in an array select script error
- Fixed: Independent sniper classname variable was defined as d_sniper_I instead of d_sniper_G which prevented making a normal One Team version against an independent enemy
8 changes: 4 additions & 4 deletions co30_Domination.Altis/changelog.txt
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
4.17

- Added: If there are markers at base which start with "d_base_tank" or "d_base_apc" friendly tanks or APC will be added (no driver, just AI commander and AI gunner)
- Added: If there are markers at base which start with "d_base_tank" or "d_base_apc" friendly tanks or APCs will be added (no driver, just AI commander and AI gunner)
- Fixed: Camps were not immediately set to indestructable after creation
- Fixed: When engineer full was enabled repair and refuel ability was also restored when the player was revived or respawned at a MHQ/Farp/squad leader
- Fixed: At player connect, time for resetting revive lives (15 minutes if a player leaves a server and reconnects) and side switching in the TT version (30 minutes) was not correctly resetted on the server
- Fixed: CUP Winter Chernarus was missing CfgWorlds mapSize field resulting in markers not drawn and wrong bounds for vehicle respawn check (vehicles simply respawned because they were out of bounds)
- Fixed: Engineer spawned FARPS did not use the new tallservice format resulting in script errors
- Fixed: If a unit classname array had four or less units it resulted in an array select script error
- Fixed: Sniper classname variable was defined as d_sniper_I instead of d_sniper_G which prevented making a normal One Team version against an independent enemy
- Fixed: Engineer spawned FARPs did not use the new txxxservice format resulting in script errors
- Fixed: If a unit classname array had four or less unit classnames it resulted in an array select script error
- Fixed: Independent sniper classname variable was defined as d_sniper_I instead of d_sniper_G which prevented making a normal One Team version against an independent enemy
3 changes: 2 additions & 1 deletion co30_Domination.Altis/clientui/fn_arsenalclosed.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,8 @@ if (d_no_mortar_ar == 1) then {

call d_fnc_save_respawngear;
call d_fnc_save_layoutgear;
[player, getUnitLoadout player, d_player_side] remoteExecCall ["d_fnc_storeploadout", 2];
//[player, getUnitLoadout player, d_player_side] remoteExecCall ["d_fnc_storeploadout", 2];
[player, getUnitLoadout player] remoteExecCall ["d_fnc_storeploadout", 2];
if (!isNil "d_arsenal_nvg_used") then {
d_arsenal_nvg_used = nil;
camUseNVG false;
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4 changes: 2 additions & 2 deletions co30_Domination.Altis/server/fn_cgraa.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
#define THIS_FILE "fn_cgraa.sqf"
#include "..\x_setup.sqf"

params ["_side", "_type", "_mname"];
params ["_side", "_type", "_mname", ["_remdriver", true]];

private _mlen = count _mname;

Expand All @@ -15,7 +15,7 @@ private _mlen = count _mname;
(([1, markerPos _x, _type, _grp, markerDir _x, false, true] call d_fnc_makevgroup) # 0) params ["_av"];
_grp deleteGroupWhenEmpty true;
_av lock true;
if (!isNull (driver _av)) then {
if (_remdriver && {!isNull (driver _av)}) then {
_av lockDriver true;
_av deleteVehicleCrew (driver _av);
_av lock 2;
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2 changes: 1 addition & 1 deletion co30_Domination.Altis/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -11596,7 +11596,7 @@ Chinese>砲擊取消了</Chinese>
<Korean>points for usage of your mash for healing!</Korean>
<Japanese>points for usage of your mash for healing!</Japanese>
<Original>points for usage of your mash for healing!</Original>
<Russian>points for usage of your mash for healing!</Russian>
<Russian>очков за использование мед.палатки для лечения!</Russian>
<Chinesesimp>points for usage of your mash for healing!</Chinesesimp>
<Chinese>points for usage of your mash for healing!</Chinese>
</Key>
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