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Original file line number | Diff line number | Diff line change |
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0.7.12.1 | ||
0.7.13 | ||
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Bug fix update | ||
Remember that if something doesn't look right or isn't working, I will only know if you tell me in the Discord! | ||
Some new stuff for you! | ||
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# Fixes in this release | ||
- Fixed a crash when hitting the 'random chart' key with no charts visible | ||
- Fixed background dim only being 254 opacity instead of 255 | ||
- Fixed some performance issues during gameplay, resulting in over 60% more FPS on my machine | ||
- Fixed BPM and chart duration not updating when changing rates | ||
- Fixed typo in context menu key name | ||
- Fixed alphabetical ordering of level select groups putting all lowercase names last | ||
- Improved an issue in Smart frame limit on fullscreen where some frames were rendered twice | ||
- Probably more that I've forgotten about | ||
# Features | ||
- Hover over your accuracy in score screen to see it to 4 decimal places, instead of the usual 2 | ||
- You can now suggest charts for Crescent by right clicking on them in level select (there is a menu option) | ||
- You can view suggested charts for Crescent under "Manage table" on table view (this UI is still a work in progress) | ||
- Non-square receptors are now supported in noteskins for players who prefer to use them more like a key overlay | ||
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# Other changes | ||
- Watching a replay now takes you to the score screen afterwards | ||
- Added a `timescale` console command for testing animations | ||
# Changes and improvements | ||
- Users are sorted by time last seen in online menus | ||
- Some fixes to localisation | ||
- Fixed a bug preventing the game from launching via shortcuts and windows search | ||
- Game should crash more gracefully if auto-restart fails | ||
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More things coming soon | ||
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