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Make the ATL multi-target (conversion to the "new" csproj layout)
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Zeugma440 committed Jun 15, 2018
1 parent 693e5cb commit f803ae2
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Showing 4 changed files with 16 additions and 194 deletions.
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14 changes: 7 additions & 7 deletions ATL.sln
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@@ -1,9 +1,9 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 14 for Windows Desktop
VisualStudioVersion = 14.0.25420.1
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2026
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ATL", "ATL\ATL.csproj", "{27C03311-C017-4E99-8B35-0005102B2DAC}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ATL", "ATL\ATL.csproj", "{27C03311-C017-4E99-8B35-0005102B2DAC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ATL.test", "ATL.test\ATL.test.csproj", "{E3927F5A-FA4C-459C-B13D-C53805AA10D0}"
ProjectSection(ProjectDependencies) = postProject
Expand Down Expand Up @@ -34,12 +34,12 @@ Global
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{27C03311-C017-4E99-8B35-0005102B2DAC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{27C03311-C017-4E99-8B35-0005102B2DAC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{27C03311-C017-4E99-8B35-0005102B2DAC}.Debug|x86.ActiveCfg = Debug|x86
{27C03311-C017-4E99-8B35-0005102B2DAC}.Debug|x86.Build.0 = Debug|x86
{27C03311-C017-4E99-8B35-0005102B2DAC}.Debug|x86.ActiveCfg = Debug|Any CPU
{27C03311-C017-4E99-8B35-0005102B2DAC}.Debug|x86.Build.0 = Debug|Any CPU
{27C03311-C017-4E99-8B35-0005102B2DAC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{27C03311-C017-4E99-8B35-0005102B2DAC}.Release|Any CPU.Build.0 = Release|Any CPU
{27C03311-C017-4E99-8B35-0005102B2DAC}.Release|x86.ActiveCfg = Release|x86
{27C03311-C017-4E99-8B35-0005102B2DAC}.Release|x86.Build.0 = Release|x86
{27C03311-C017-4E99-8B35-0005102B2DAC}.Release|x86.ActiveCfg = Release|Any CPU
{27C03311-C017-4E99-8B35-0005102B2DAC}.Release|x86.Build.0 = Release|Any CPU
{E3927F5A-FA4C-459C-B13D-C53805AA10D0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E3927F5A-FA4C-459C-B13D-C53805AA10D0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E3927F5A-FA4C-459C-B13D-C53805AA10D0}.Debug|x86.ActiveCfg = Debug|Any CPU
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160 changes: 9 additions & 151 deletions ATL/ATL.csproj
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@@ -1,156 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{27C03311-C017-4E99-8B35-0005102B2DAC}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ATL</RootNamespace>
<AssemblyName>ATL</AssemblyName>
<TargetFrameworkVersion>v3.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<SccProjectName>SAK</SccProjectName>
<SccLocalPath>SAK</SccLocalPath>
<SccAuxPath>SAK</SccAuxPath>
<SccProvider>SAK</SccProvider>
<TargetFrameworks>net30;netstandard2.0;netcoreapp2.0</TargetFrameworks>
<Description>Audio Tools Library .NET</Description>
<Company />
<AssemblyVersion>2.4.0.0</AssemblyVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>ManagedMinimumRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>ManagedMinimumRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.XML" />
</ItemGroup>
<ItemGroup>
<Compile Include="AudioData\AudioDataManager.cs" />
<Compile Include="AudioData\AudioDataIOFactory.cs" />
<Compile Include="AudioData\AudioFileIO.cs" />
<Compile Include="AudioData\CrossMetadataReader.cs" />
<Compile Include="AudioData\Interfaces\IAudioDataIO.cs" />
<Compile Include="AudioData\Interfaces\IMetaDataEmbedder.cs" />
<Compile Include="AudioData\Interfaces\IMetaDataIO.cs" />
<Compile Include="AudioData\IO\AAC.cs" />
<Compile Include="AudioData\IO\AC3.cs" />
<Compile Include="AudioData\IO\AIFF.cs" />
<Compile Include="AudioData\IO\APEtag.cs" />
<Compile Include="AudioData\IO\DSF.cs" />
<Compile Include="AudioData\IO\DTS.cs" />
<Compile Include="AudioData\IO\DummyReader.cs" />
<Compile Include="AudioData\IO\DummyTag.cs" />
<Compile Include="AudioData\IO\FLAC.cs" />
<Compile Include="AudioData\IO\Helpers\IXmlTag.cs" />
<Compile Include="AudioData\IO\Helpers\InfoTag.cs" />
<Compile Include="AudioData\IO\Helpers\BextTag.cs" />
<Compile Include="AudioData\IO\ID3v1.cs" />
<Compile Include="AudioData\IO\ID3v2.cs" />
<Compile Include="AudioData\IO\IT.cs" />
<Compile Include="AudioData\IO\MIDI.cs" />
<Compile Include="AudioData\IO\MOD.cs" />
<Compile Include="AudioData\IO\Ape.cs" />
<Compile Include="AudioData\IO\MPEGaudio.cs" />
<Compile Include="AudioData\IO\MPEGplus.cs" />
<Compile Include="AudioData\IO\Ogg.cs" />
<Compile Include="AudioData\IO\OptimFROG.cs" />
<Compile Include="AudioData\IO\PSF.cs" />
<Compile Include="AudioData\IO\S3M.cs" />
<Compile Include="AudioData\IO\GYM.cs" />
<Compile Include="AudioData\IO\VGM.cs" />
<Compile Include="AudioData\IO\SPC.cs" />
<Compile Include="AudioData\IO\TAK.cs" />
<Compile Include="AudioData\IO\TTA.cs" />
<Compile Include="AudioData\IO\TwinVQ.cs" />
<Compile Include="AudioData\IO\VorbisTag.cs" />
<Compile Include="AudioData\IO\WAV.cs" />
<Compile Include="AudioData\IO\WAVPack.cs" />
<Compile Include="AudioData\IO\WMA.cs" />
<Compile Include="AudioData\IO\XM.cs" />
<Compile Include="AudioData\MetaDataIO.cs" />
<Compile Include="AudioData\MetaDataIOFactory.cs" />
<Compile Include="AudioData\Utils\CRC.cs" />
<Compile Include="AudioData\Utils\FileStructureHelper.cs" />
<Compile Include="AudioData\Utils\TrackUtils.cs" />
<Compile Include="CatalogDataReaders\BinaryLogic\Cue.cs" />
<Compile Include="CatalogDataReaders\BinaryLogic\DummyReader.cs" />
<Compile Include="CatalogDataReaders\ICatalogDataReader.cs" />
<Compile Include="CatalogDataReaders\CatalogDataReaderFactory.cs" />
<Compile Include="Entities\ChapterInfo.cs" />
<Compile Include="Entities\Format.cs" />
<Compile Include="Entities\MetaFieldInfo.cs" />
<Compile Include="Entities\PictureInfo.cs" />
<Compile Include="Entities\TagData.cs" />
<Compile Include="Entities\Track.cs" />
<Compile Include="Settings.cs" />
<Compile Include="Utils\BufferedBinaryReader.cs" />
<Compile Include="Utils\FNV1a.cs" />
<Compile Include="Logging\ILogDevice.cs" />
<Compile Include="Logging\Log.cs" />
<Compile Include="Logging\LogDelegator.cs" />
<Compile Include="PlaylistReaders\BinaryLogic\ASXReader.cs" />
<Compile Include="PlaylistReaders\BinaryLogic\B4SReader.cs" />
<Compile Include="PlaylistReaders\BinaryLogic\SMILReader.cs" />
<Compile Include="PlaylistReaders\BinaryLogic\XSPFReader.cs" />
<Compile Include="PlaylistReaders\BinaryLogic\DummyReader.cs" />
<Compile Include="PlaylistReaders\BinaryLogic\FPLReader.cs" />
<Compile Include="PlaylistReaders\BinaryLogic\M3UReader.cs" />
<Compile Include="PlaylistReaders\BinaryLogic\PLSReader.cs" />
<Compile Include="PlaylistReaders\PlaylistReader.cs" />
<Compile Include="PlaylistReaders\IPlaylistReader.cs" />
<Compile Include="PlaylistReaders\PlaylistReaderFactory.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ReaderFactory.cs" />
<Compile Include="Utils\ImageUtils.cs" />
<Compile Include="Utils\StreamUtils.cs" />
<Compile Include="Utils\Utils.cs" />
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Service References\" />
<None Remove="ATL.csproj.vspscc" />
<None Remove="ATL.nuspec" />
<None Remove="*.bat" />
<None Remove="*.nupkg" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
36 changes: 0 additions & 36 deletions ATL/Properties/AssemblyInfo.cs

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