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docs update
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Zireael07 committed Sep 19, 2015
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30 changes: 28 additions & 2 deletions CHANGELOG.md
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BETA 10 - 0.30.0 - 21/08/2015

CHANGELOG

BETA 10.5 - 0.31.0 - 19/09/2015

* bug fix - enforce life being equal to max_life when initing a NPC
* bug fix - fix wizard not getting his spells
* bug fix - use elevated level for addons pick (e.g. in stores)
* bug fix - give wounds to the tutorial boss (kudos to guessingo on Bay12 forums)
* bug fix - restore use of provided fonts in the ASCII display
* bug fix - fix dungeon level display for areas with long names
* two small Lua fixes from DarkGod (one affecting only Linux/Mac)
* bug fix - restore the confirmation pop-up in level up dialog

* new class - magus
* new spells: stoneskin
* new items: tome of gainful exercise, tome of understanding, tome of bodily health etc.
* new lore: a guaranteed piece tells you about the worldmap & other areas
* new zones: flooded cavern, lava cavern
* add two new fonts, remove the ASCII without backgrounds option
* character creation screen: the "Next" button brings you to the tab you need to check if something is missing
* bring resists in line with d20 and log them
* show AC sources in character sheet
* more use for Knowledge and Heal skills
* tutorial improvements - make opponents less dangerous, less numerous, replace some water with shallow water
* no more L-shaped buildings in the city; the city is now walled and gated
* new debug option - monster character sheet


BETA 10 - 0.30.0 - 21/08/2015
* bug fix - spellbook doesn't show a second tab if the second class happens to be shaman/sorcerer
* bug fix - prevent using items on worldmap
* bug fix - prevent picking up items when asleep
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2 changes: 1 addition & 1 deletion init.lua
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Expand Up @@ -22,7 +22,7 @@ homepage = "http://veins-of-the-earth.wikidot.com/"
version = {0,31,0}
engine = {1,3,1,"te4"}
description = [[
#SANDY_BROWN# BETA 10#LAST#
#SANDY_BROWN# BETA 10.5#LAST#
In DarkGod's words, #GOLD#"a fantasy d20-themed dungeon crawler"#LAST#.
You are an adventurer in a world of immense sunless corridors and tunnels. How long can you survive?
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