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Merge from master #8

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Apr 8, 2018
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2 changes: 1 addition & 1 deletion PROBot/BotClient.cs
Original file line number Diff line number Diff line change
Expand Up @@ -311,7 +311,7 @@ public bool TalkToNpc(Npc target)
bool canInteract = Game.Map.CanInteract(Game.PlayerX, Game.PlayerY, target.PositionX, target.PositionY);
if (canInteract)
{
Game.TalkToNpc(target.Id);
Game.TalkToNpc(target);
return true;
}
else
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8 changes: 5 additions & 3 deletions PROProtocol/GameClient.cs
Original file line number Diff line number Diff line change
Expand Up @@ -325,7 +325,7 @@ private void UpdateNpcBattle()
_npcBattleTimeout.Update();
if (_npcBattleTimeout.IsActive) return;

TalkToNpc(_npcBattler.Id);
TalkToNpc(_npcBattler);
_npcBattler = null;
}

Expand Down Expand Up @@ -893,9 +893,11 @@ public void ChangePokemon(int number)
UseAttack(number + 5);
}

public void TalkToNpc(int id)
public void TalkToNpc(Npc npc)
{
SendTalkToNpc(id);
npc.CanBattle = false;

SendTalkToNpc(npc.Id);
_dialogTimeout.Set();
}

Expand Down