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Fixed fuzzer issues:
System.IO.IOException: No space left on device
: fixed by addingFree disk space
step before compilation step.qarmin/Qarminer
repository, but only 4.1 exists there. I made an issue about it, but the author said that 4.1 version should work with Godot version up to 4.3+. So I hardcoded it to 4.1 for now. This may need to be updated later.Fuzzer working and catching Godot crashes can be seen here:
https://github.com/Piratux/godot_voxel/actions/runs/9821448650