I Have re written this project from the ground up as SwipeDeck2 and it is available here: https://github.com/aaronbond/SwipeDeck2
I initially hacked this together rather speedily beginning at a hackathon, as a result it wasn't really as maintainable and updateable as I would have liked. After getting almost daily emails and support requests for something I considered throwaway code I decided to re write and start again. So please if you're adventurous go and try out SwipeDeck2 and help me make it suitable for a wide range of use cases.
This project is still under considerable amount of development, as such i tend to tweak the API occasionally, if things change a little come and read the README or send me an issue. Please send me issues and pull requests if you need something fixed or have a feature you want and be sure to tell me if you find a bug!
In your repositories and dependencies section add these parameters:
dependencies {
compile 'com.daprlabs.aaron:cardstack:0.3.1-beta0'
}
Sync Gradle and import Swipe-Deck into your project
import com.daprlabs.cardstack.SwipeDeck;
Start by defining a card view, this can be made in the normal way in XML:
<?xml version="1.0" encoding="utf-8"?>
<android.support.v7.widget.CardView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:card_view="http://schemas.android.com/apk/res-auto"
android:layout_height="wrap_content"
android:layout_width="match_parent"
card_view:cardCornerRadius="6dp"
card_view:cardElevation="10dp"
>
<LinearLayout
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:minHeight="200dp">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Test Text"
android:id="@+id/textView"
android:layout_gravity="center_horizontal" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="Large Text"
android:id="@+id/textView2"
android:layout_gravity="center_horizontal" />
</LinearLayout>
</android.support.v7.widget.CardView>
You can use any type of view you like (not just a Card View) but i would recommend adding a drop shadow or border of some kind.
Next Swipe Deck takes an adapter just like you're used to with other adapter views. Here's a quick sample adapter:
public class SwipeDeckAdapter extends BaseAdapter {
private List<String> data;
private Context context;
public SwipeDeckAdapter(List<String> data, Context context) {
this.data = data;
this.context = context;
}
@Override
public int getCount() {
return data.size();
}
@Override
public Object getItem(int position) {
return data.get(position);
}
@Override
public long getItemId(int position) {
return position;
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if(v == null){
LayoutInflater inflater = getLayoutInflater();
// normally use a viewholder
v = inflater.inflate(R.layout.test_card, parent, false);
}
((TextView) v.findViewById(R.id.textView2)).setText(data.get(position));
v.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
String item = (String)getItem(position);
Log.i("MainActivity", item);
}
});
return v;
}
}
Now we add a swipe deck to our layout:
<?xml version="1.0" encoding="utf-8"?>
<com.daprlabs.cardstack.SwipeFrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:swipedeck="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<com.daprlabs.cardstack.SwipeDeck
android:id="@+id/swipe_deck"
android:layout_width="match_parent"
android:layout_height="480dp"
android:padding="20dp"
swipedeck:card_spacing="10dp"
swipedeck:max_visible="3"
swipedeck:render_above="true"
swipedeck:rotation_degrees="15" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
android:text="Button" />
</com.daprlabs.cardstack.SwipeFrameLayout>
I've included some modified layouts (SwipeFrameLayout, SwipeRelativeLayout etc) for ease of use, but you can use any layout you desire. However you may not get the desired outcome unless you set android:clipChildren="false" on your containing layout. If you choose not to do this cards will be clipped as they move outside their view boundary.
Now we simply give our card deck an adapter and perhaps a callback from our Activity:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_swipe_deck);
cardStack = (SwipeDeck) findViewById(R.id.swipe_deck);
final ArrayList<String> testData = new ArrayList<>();
testData.add("0");
testData.add("1");
testData.add("2");
testData.add("3");
testData.add("4");
final SwipeDeckAdapter adapter = new SwipeDeckAdapter(testData, this);
cardStack.setAdapter(adapter);
cardStack.setEventCallback(new SwipeDeck.SwipeEventCallback() {
@Override
public void cardSwipedLeft(int position) {
Log.i("MainActivity", "card was swiped left, position in adapter: " + position);
}
@Override
public void cardSwipedRight(int position) {
Log.i("MainActivity", "card was swiped right, position in adapter: " + position);
}
@Override
public void cardsDepleted() {
Log.i("MainActivity", "no more cards");
}
});
"max_visible" - (Integer) number of cards rendered in the deck
"rotation_degrees" - (Float) degree of tilt offset as the card moves left / right
"card_spacing" - (Dimension) amount to offset each card on the Y axis, 0dp will put cards directly atop each other (dp, px etc)
"render_above" - (Boolean) render the cards above other views in the layout
"render_below" - (Boolean) render the cards below other views in the layout
"opacity_end" - (Float) if using the left and right swipe image feature, range from 0 - 1,
this is the point where your swipe images reach full opacity, for example 0.33 would mean
full opacity when the card moves as far as 1/3 of the screen space left or right
Easily design cards and deck container in XML and have cards render over the top (or underneath) elements in your layout
<?xml version="1.0" encoding="utf-8"?>
<com.daprlabs.cardstack.SwipeFrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:swipedeck="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<com.daprlabs.cardstack.SwipeDeck
android:id="@+id/swipe_deck"
android:layout_width="match_parent"
android:layout_height="480dp"
android:padding="40dp"
swipedeck:card_spacing="10dp"
swipedeck:max_visible="3"
swipedeck:render_above="true"
swipedeck:rotation_degrees="15"
swipedeck:opacity_end="0.33"/>
<Button
android:id="@+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
android:text="Button" />
</com.daprlabs.cardstack.SwipeFrameLayout>
Indicator images for swiping left and right, simply add a left and right swipe view to your card layout and register their resource
id with swipe deck:
<ImageView
android:id="@+id/left_image"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/left_arrow"
android:layout_alignTop="@+id/imageView"
android:layout_toLeftOf="@+id/imageView"
android:layout_toStartOf="@+id/imageView" />
<ImageView
android:id="@+id/right_image"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/right_arrow"
android:layout_below="@+id/offer_image"
android:layout_toRightOf="@+id/imageView"
android:layout_toEndOf="@+id/imageView" />
final SwipeDeckAdapter adapter = new SwipeDeckAdapter(testData, this);
cardStack.setAdapter(adapter);
cardStack.setLeftImage(R.id.left_image);
cardStack.setRightImage(R.id.right_image);
Button btn = (Button) findViewById(R.id.button);
btn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
cardStack.swipeTopCardLeft();
}
});
Button btn2 = (Button) findViewById(R.id.button2);
btn2.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
cardStack.swipeTopCardRight();
}
});
In a future release this will be enabled by default but for now:
cardStack = (SwipeDeck) findViewById(R.id.swipe_deck);
cardStack.setHardwareAccelerationEnabled(true);
currently this just enables rendering the cards to an offscreen buffer. It works well on every device i've tested but if you run into issues please let me know.
Lots of optimisation work Plenty of features left to add (let me know if you think of any)
Feel free to contact me or log an issue if there's something broken or missing. I'd be happy to fix it up. This is currently very early work and you should fully expect some issues I have yet to spot. currently requires minSdkVersion 14, i haven't tested it but should easily support all the way back to sdk 12. If for some reason people want that let me know and i'll release a version.