Requires Redshift Renderer to use. Works as of RS 3.6.03 on Blender 4.1.1
This is a FREE product. However, you can still support the developer by purchasing the product on Gumroad if you found it useful.
RMB is a small utility script that creates basic PBR setups with only a couple clicks. Instead of wasting time by converting your cycles node trees into Redshift by hand, get a jump start by using RMB.
📖 Read the docs here.
Diffuse, AO, Metallic, Specular, Gloss, Roughness, Transmission, SSS, Normal, Bump, Emission, Alpha, Displacement
- Drag-and-drop the redshift-material-builder.py file in your
Blender/x.x/scripts/addons
folder or install it via Blender by going toEdit > Preferences > Install...
If you have an object selected and an active material, you can find the script in the N-Panel of the Shader Editor.
You can either enter your maps manually based on their texture type, or you can choose the Folder
they are in, and RMB will attempt to automatically fill the slots based on the set keywords. When you're done, simply click Build and RMB will do the rest.
Alternative to Building from Files, you can also build a setup directly from the image nodes that are on the active material. Simply assign your images to their correct texture type and you're set!