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Fixes random body bag teleports
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ulteq committed Jun 1, 2015
1 parent 47acb0f commit 14607f7
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions addons/medical/functions/fnc_actionPlaceInBodyBag.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,10 @@ _nameOfUnit = [_target] call EFUNC(common,getName);
if (alive _target) then {
[_target, true] call FUNC(setDead);
};
_onPosition = getPos _target;
_onPosition = getPosASL _target;
deleteVehicle _target;
_bodyBagCreated = createVehicle ["ACE_bodyBagObject", _onPosition, [], 0, "NONE"];
// reset the position to ensure it is on the correct one.
_bodyBagCreated setPos [_onPosition select 0, _onPosition select 1, (_onPosition select 2) + 0.2];
_bodyBagCreated setPosASL [_onPosition select 0, _onPosition select 1, (_onPosition select 2) + 0.2];

_bodyBagCreated;

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