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Fix fnc_common_addToInventory using (#8013)
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Dystopian authored Nov 25, 2020
1 parent 137af79 commit 9dc82ee
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Expand Up @@ -40,7 +40,7 @@ TRACE_1("clearConditionCaches: tourniquetRemove",_nearPlayers);

// Add tourniquet item to medic's inventory
// todo: should there be a setting to select who receives the removed tourniquet?
[_medic, "ACE_tourniquet", true] call EFUNC(common,addToInventory);
[_medic, "ACE_tourniquet"] call EFUNC(common,addToInventory);

// Handle occluded medications that were blocked due to tourniquet
private _occludedMedications = _patient getVariable [QEGVAR(medical,occludedMedications), []];
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