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z\ace\addons\tracers |
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ace_tracers | ||
=========== | ||
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Ball tracers for ArmA3 ported from ACE2. | ||
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## Maintainers | ||
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The people responsible for merging changes to this component or answering potential questions. | ||
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- [jaynus](https://github.com/walterpearce) |
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#include "script_component.hpp" | ||
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class CfgPatches { | ||
class ADDON { | ||
units[] = {}; | ||
weapons[] = {}; | ||
requiredVersion = REQUIRED_VERSION; | ||
requiredAddons[] = {"ace_common"}; | ||
author[] = {"ACE2 Team"}; | ||
authorUrl = "https://www.ace3mod.com"; | ||
VERSION_CONFIG; | ||
}; | ||
}; |
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ambient[] = {0.2, 0.8, 0.1, 1}; | ||
diffuse[] = {0.2, 0.8, 0.1, 1}; | ||
forcedDiffuse[] = {0.2, 0.8, 0.1, 1}; | ||
emmisive[] = {0.2, 0.8, 0.1, 1}; | ||
specular[] = {0.0, 0.0, 0.0, 0.0}; | ||
specularPower = 0.0; | ||
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"}; | ||
PixelShaderID = "Normal"; | ||
VertexShaderID = "Basic"; |
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ambient[] = {0.8, 0.1, 0.1, 1}; | ||
diffuse[] = {0.8, 0.1, 0.1, 1}; | ||
forcedDiffuse[] = {0.8, 0.1, 0.1, 1}; | ||
emmisive[] = {0.8, 0.1, 0.1, 1}; | ||
specular[] = {0.0, 0.0, 0.0, 0.0}; | ||
specularPower = 0.0; | ||
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"}; | ||
PixelShaderID = "Normal"; | ||
VertexShaderID = "Basic"; |
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ambient[] = {1, 0.98, 0.137, 1}; | ||
diffuse[] = {1, 0.98, 0.137, 1}; | ||
forcedDiffuse[] = {1, 0.98, 0.137, 1}; | ||
emmisive[] = {1, 0.98, 0.137, 1}; | ||
specular[] = {0.0, 0.0, 0.0, 0.0}; | ||
specularPower = 0.0; | ||
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"}; | ||
PixelShaderID = "Normal"; | ||
VertexShaderID = "Basic"; |
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//////////////////////////////////////////////////////////////////// | ||
//Produced from mikero's Dos Tools using dll 3.17 | ||
//http://dev-heaven.net/projects/list_files/mikero-pbodll | ||
//////////////////////////////////////////////////////////////////// | ||
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#define _ARMA_ | ||
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//Class weapons : Data\bullettracer\Data\tracer_green.rvmat{ | ||
ambient[] = {1.0,1.0,1.0,3.25}; | ||
diffuse[] = {1.0,1.0,1.0,1.0}; | ||
forcedDiffuse[] = {0.0,0.0,0.0,0.0}; | ||
emmisive[] = {1.0,1.0,1.0,1.0}; | ||
specular[] = {0.0,0.0,0.0,1.0}; | ||
specularPower = 1.0; | ||
renderFlags[] = {"NoZWrite","AddBlend"}; | ||
PixelShaderID = "Normal"; | ||
VertexShaderID = "Basic"; | ||
//}; |
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//////////////////////////////////////////////////////////////////// | ||
//Produced from mikero's Dos Tools using dll 3.17 | ||
//http://dev-heaven.net/projects/list_files/mikero-pbodll | ||
//////////////////////////////////////////////////////////////////// | ||
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#define _ARMA_ | ||
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//Class weapons : Data\bullettracer\Data\tracer_red.rvmat{ | ||
ambient[] = {1.0,1.0,1.0,3.25}; | ||
diffuse[] = {1.0,1.0,1.0,1.0}; | ||
forcedDiffuse[] = {0.0,0.0,0.0,0.0}; | ||
emmisive[] = {1.0,1.0,1.0,1.0}; | ||
specular[] = {0.0,0.0,0.0,1.0}; | ||
specularPower = 1.0; | ||
renderFlags[] = {"NoZWrite","AddBlend"}; | ||
PixelShaderID = "Normal"; | ||
VertexShaderID = "Basic"; | ||
//}; |
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//////////////////////////////////////////////////////////////////// | ||
//Produced from mikero's Dos Tools using dll 3.17 | ||
//http://dev-heaven.net/projects/list_files/mikero-pbodll | ||
//////////////////////////////////////////////////////////////////// | ||
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#define _ARMA_ | ||
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//Class weapons : Data\bullettracer\Data\tracer_yellow.rvmat{ | ||
ambient[] = {1.0,1.0,1.0,3.25}; | ||
diffuse[] = {1.0,1.0,1.0,1.0}; | ||
forcedDiffuse[] = {0.0,0.0,0.0,0.0}; | ||
emmisive[] = {1.0,1.0,1.0,1.0}; | ||
specular[] = {0.0,0.0,0.0,1.0}; | ||
specularPower = 1.0; | ||
renderFlags[] = {"NoZWrite","AddBlend"}; | ||
PixelShaderID = "Normal"; | ||
VertexShaderID = "Basic"; | ||
//}; |
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class CfgSkeletons { | ||
class Default { | ||
isDiscrete = 1; | ||
skeletonInherit = ""; | ||
skeletonBones[] = {}; | ||
}; | ||
class ACE_Tracer_Skeleton : Default {}; | ||
class ACE_Tracer_Skeleton_Default: ACE_Tracer_Skeleton { // BWC | ||
skeletonInherit = "ACE_Tracer_Skeleton"; | ||
skeletonBones[]= { | ||
"core","", | ||
"halo","", | ||
"tracer","" | ||
}; | ||
}; | ||
}; | ||
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class CfgModels { | ||
class Default { | ||
sectionsInherit=""; | ||
sections[] = {}; | ||
skeletonName = ""; | ||
}; | ||
class ACE_Tracer: Default { | ||
skeletonName = "ACE_Tracer_Skeleton"; | ||
}; | ||
class ACE_Tracer_Default: ACE_Tracer { // BWC | ||
skeletonName = "ACE_Tracer_Skeleton_Default"; | ||
}; | ||
// Bullet tracers | ||
class ace_TracerRed2: ACE_Tracer_Default {}; | ||
class ace_TracerGreen2: ACE_Tracer_Default {}; | ||
class ace_TracerYellow2: ACE_Tracer_Default {}; | ||
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// Bullet tracers, alternative | ||
class tracer_green_2: ACE_Tracer {}; | ||
class tracer_red_2: ACE_Tracer {}; | ||
class tracer_yellow_2: ACE_Tracer {}; | ||
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// Shell Tracers | ||
class ace_shell_tracer_green: ACE_Tracer {}; | ||
class ace_shell_tracer_red: ACE_Tracer {}; | ||
class ace_shell_tracer_yellow: ACE_Tracer {}; | ||
}; |
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#define COMPONENT tracers | ||
#include "\z\ace\addons\main\script_mod.hpp" | ||
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#ifdef DEBUG_ENABLED_SYS_TRACERS | ||
#define DEBUG_MODE_FULL | ||
#endif | ||
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#ifdef DEBUG_SETTINGS_SYS_TRACERS | ||
#define DEBUG_SETTINGS DEBUG_SETTINGS_SYS_TRACERS | ||
#endif | ||
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#include "\z\ace\addons\main\script_macros.hpp" |
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Should be
Arma 3
notArmA3
.